AI Taxiing issue
I hope that someone could be able to help me figure this one out as I’ve been scratching my head on this one for a few days.
I was messing around with the KTO theater and wanted to move all of the aircraft spawning points (save the large ones) into the north and south loops of Kunsan. However, upon doing so I seemed to have screwed up the AI in the process.
At first I ran into what Tom catz ran into, which is where the AI line up in a line on spawning in (A+ to the aircraft marshallers and parking folk on their alignment) so I redid the entire taxi point system. However I have run into a new problem now. The AI will cut the corner before turning onto a taxiway from another taxiway and the other issue is that if a player is ahead and forward of an AI aircraft in a HAS such as the first two in the southern loop, the AI will not taxi past the human player.