A-G target acquisition / pinpointing ground targets
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How long did you sit on the cat in 32 wondering why you couldn’t launch, hell there was video’s made to get around that I hadn’t been here 2 weeks and I figured it out, https://www.benchmarksims.org/forum/showthread.php?34456-4-32-Carrier-catapult-solved I don’t fly with missiles I’m old school iron.
Oh, I forgot something, keystroke,LOL
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Oh, I forgot something, keystroke,LOL
I’ve got mapped to the HOTAS as DX callback, but the default keyboard command should be in the keyboard layout for your locale. Those maps are here: x:\Falcon BMS 4.33 U1\Docs\Key Files & Input\Keyboard Layout Files
Edit:
Although I could see an argument that having to reach/find a keyboard key isn’t necessarily much better than using the MFD OSBs. If you have a more robust HOTAS, I do recommend you map it there. NWS/Missile Step is one of the most useful buttons going …. multiple functionalities depending on what mode you’re in.
The RL HOTAS Functionalities are, in general, the best functions to map to your HOTAS as closely as possible to the real F-16 HOTAS. It’s a very effective and efficient layout. The RL layout and BMS callback functions can be found here: x:\Falcon BMS 4.33 U1\Docs\Falcon BMS Manuals\TO-BMS1F-16CM-1.pdf . Check around pages 28 & 56.
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I’ve got mapped to the HOTAS as DX callback, but the default keyboard command should be in the keyboard layout for your locale. Those maps are here: x:\Falcon BMS 4.33 U1\Docs\Key Files & Input\Keyboard Layout Files
Edit:
Although I could see an argument that having to reach/find a keyboard key isn’t necessarily much better than using the MFD OSBs. If you have a more robust HOTAS, I do recommend you map it there. NWS/Missile Step is one of the most useful buttons going …. multiple functionalities depending on what mode you’re in.
The RL HOTAS Functionalities are, in general, the best functions to map to your HOTAS as closely as possible to the real F-16 HOTAS. It’s a very effective and efficient layout. The RL layout and BMS callback functions can be found here: x:\Falcon BMS 4.33 U1\Docs\Falcon BMS Manuals\TO-BMS1F-16CM-1.pdf . Check around pages 28 & 56.[/QUOTE
Thank you, the key board isn’t a problem I got 3 flight sims keyed into the same mapping, I just came off a f-111 flight using the f-4 pit ,and a couple paveways aboard well just for giggles I went to ccip lost the radar cue of course and had to mess around to get radar to look forward but of course you don’t ccip paveways I’m also wondering why we loose the ability to radar lock a target in ccip. I got the f-111 in TE going after a radar site with paveways to test I’ll get back with some better intel in what I’m doing so far I’m hitting what I’m locking up with radar and target pod so far I can’t do this mission in campaign with out getting hosed it’s low level belly dragging high drag bombing things get alittle dicey swapping from ccrp to ccip loosing the target cue.
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…during ingress, you (accidentally) move the cursor away from its original location, creating a SPI Delta. In the right bottom corner of your MFD, you will see a button called CZ. If this is highlighted, it means your cursor is not on the original location. Going back to that original location, the coordinates your pre-planned, is simple: press the CZ-button to set the cursor values back to a Delta of 0 (hence the name, Cursor Zero).
From the BMS TO-BMS1F-16CM-1.pdf, page 97:
Whoa! Thanks!
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Have you checked to see if CZ is highlighted… If it is, then you are moving the A-G FCR/TGP on purpose or through some stutter through your controls… When you select your target steer, the delta is applied and you’ll be looking some distance away from where you want to be…
Pro’lly THAT. Thanks!
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BOOM!!! We have a winner!!
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…. I’m also wondering why we loose the ability to radar lock a target in ccip. … swapping from ccrp to ccip loosing the target cue.
CCIP is a visual bombing mode. You see it, then you put the thing on the thing and pickle.
When you have your target on radar, make a mark point, then make the mark point your current steerpoint. Then your stpt diamond will be on the target. If you’re doing it pre-planned from the 2D brief, then make a precision steerpoint (say, stpt 15) and switch to that from your IP/Turn-in point and the stpt diamond will be on the target when you’re in CCIP.
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CCIP is a visual bombing mode. You see it, then you put the thing on the thing and pickle.
When you have your target on radar, make a mark point, then make the mark point your current steerpoint. Then your stpt diamond will be on the target. If you’re doing it pre-planned from the 2D brief, then make a precision steerpoint (say, stpt 15) and switch to that from your IP/Turn-in point and the stpt diamond will be on the target when you’re in CCIP.
And because in CCIP the radar is used for telemetry and goes into AGR mode.
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When you have a target on radar, use CCRP to easily identify the target location, then switch to CCIP if you prefer.
The easy way for me is CCRP to locate, use the CCRP symbology to drive the pop and dive, and then when established in the dive switch to CCIP, track, establish corrections (high or low wire, xwind as appropriate), pickle at PRA and execute the SEM.
Easy!
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The sim where I came from didn’t have all this fancy stuff it’s a wonder they landed iron at all I had to make it up as I went, now it’s one of the more fun sims to fly , https://combatace.com/forums/topic/87329-blindmans-bluff-qued-bombing/ , inspired by https://combatace.com/forums/topic/90553-arclight-b-52-strikes-in-vietnam/ and all this ruffled a few feathers they should have came up with it first they had plenty of time https://combatace.com/forums/topic/89581-where-are-your-bombs-landing/ and https://combatace.com/forums/topic/87325-stock-f-4-radar-edit/