AIM 9 question
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When the AIM9 is selected I am hearing a constant high pitched whistle in pit, the ‘growl’ is barely audible. I have watched lots of vids on YouTube and not heard this. As a matter of fact I have even d/loaded three different sound mods, and even tho they make the growl louder the whistle still remains.
Anyone else getting this? Would it brake my install if I remove the .ogg file responsible? My eardrums are close to bursting!!!
All thoughts appreciated.Best regards.
Fubar2Niner
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I do not see what you are talking about?!? Whistle?
Did you installed mods or are you using a pure stock BMS version?
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I do not see what you are talking about?!? Whistle?
Did you installed mods or are you using a pure stock BMS version?
Had it both with stock and mods Dee-Jay, but you have clarified it shouldn’t be there, I will check the.ogg file and post.
Best regards.
Fubar2Niner
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Maybe with the AIM-9P ? Sounds are differents, nothing at first then some kind of high pitched tone when the seeker sees something.
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… And BTW … Which AIM model? The M/X or P/L (not the same tone)
Edit: grilled by Cruz
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@Dee-Jay, @l3crusader the file, as best I see it is, Data/Sounds aim9envs.ogg when I play it in winamp it is a 0.01 second file, my guess is it is constantly looping in game/sim. Any ideas? Pretty sure it’s the 9P it is the missile in AIM9 TE tutorial. Oh and this whistle is when I am unlocked.
Best regards.
Fubar2Niner
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Can’t tell you, do not have BMS here.
Any chance to make a small fraps vid or .mp3 record?
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Can’t tell you, do not have BMS here.
Any chance to make a small fraps vid or .mp3 record?
Can do on the fraps, I think. Give me a few minutes please chaps.
Best regards.
Fubar2Niner
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Here is a vid it should explain what I am hearing, sorry about the quality. My first youtube upload, no idea how to make HD vids. I first thought was maybe the noise is a stall warning but I am way over 200k, anywho watch and see what you think. Thanks for the help gents.
Best regards.
Fubar2Niner
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I think I know whats wrong….
Check out in your launcher -> Configuration, and verify that in the Mods tab, M2K dedicated sounds is NOT on. Dont forget to apply changes if you make some.
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I think I know whats wrong….
Check out in your launcher -> Configuration, and verify that in the Mods tab, M2K dedicated sounds is NOT on. Dont forget to apply changes if you make some.
Not on mate, ie unchecked. Did you watch the vid? If so, can you concur I’m not getting confused with a stall warning. Thanks a bunch l3crusader.
Best regards.
Fubar2Niner
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Not on mate, ie unchecked. Did you watch the vid? If so, can you concur I’m not getting confused with a stall warning. Thanks a bunch l3crusader.
Best regards.
Fubar2Niner
Definitely not a stall warning. No reason to have one anyway, your AOA is low and your speed at 270 kts.
This is definitely a AIM-9 sound pb.
The sound is supposed to be different when pointing the seeker at the ground or at the sky, but it is still supposed to be a growl.
I could not see in your SMS page the AIM-9 type, is it P or M/X ?
With an AIM-9P you dont have any sound when not pointing at a valid heat source ; so I would say AIM-9M with a sound pb… maybe the ogg file, maybe the .dat file indicating the wrong growl sound.
Check out in our install folder -> Data -> Sim -> Misdata, open the files aim9p.dat, aim9lm.dat, and aim9x.dat with notepad. Check out the bottom of the file, and tell me if you see :
sndAim9Growl
sndAim9Uncaged
sndAim9EnviroSky
sndAim9EnviroGroundfor any of the files and what are the values next to these variables.
Normally you have these variables only for the AIM-9P. AIM9M and X use the default ones, so nothing is specified in the .dat files. -
Very odd. Not an F16 stall horn, I think. Sounds different and you should get ‘Warning, Warning’ approaching stall. On the back left panel there is a test button (white push-down button) that you can use to test the stall horn, just see if it’s the same sound.
Also HUD symbology is different than I’ve seen …. maybe a different configuration option that is not commonly used, i.e. ‘normal’, just not common … but it looks odd to me.
Have you done/added any mods … especially sound packs?
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Also HUD symbology is different than I’ve seen …. maybe a different configuration option that is not commonly used, i.e. ‘normal’, just not common … but it looks odd to me.
Have you done/added any mods … especially sound packs?
With AA mode and radar on ACM, its perfectly normal
Why not, but Dogfight mode is quicker to get and basically do the same thing.
+1 for the sounds pack, did you install anything ? You said you have only the stock install, do you confirm ?
EDIT : what exact TE were you in ? I cant recall a single training TE where you have 4 AIM-120 and 2 AIM-9.
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Very odd. Not an F16 stall horn, I think. Sounds different and you should get ‘Warning, Warning’ approaching stall. On the back left panel there is a test button (white push-down button) that you can use to test the stall horn, just see if it’s the same sound.
Also HUD symbology is different than I’ve seen …. maybe a different configuration option that is not commonly used, i.e. ‘normal’, just not common … but it looks odd to me.
Have you done/added any mods … especially sound packs?
Yes I have mods, but this vid is with all sound as stock, always keep a backup
HUD symbology could be because I have FCR in ACM. Only mods on in this vid are skins/textures by JanHas. Will try the test button and come back.
I’ll check it out and report back.
Many thanks for the help gents.
Fubar out
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With AA mode and radar on ACM, its perfectly normal
Why not, but Dogfight mode is quicker to get and basically do the same thing……
Yes I have mods, but this vid is with all sound as stock, always keep a backup
HUD symbology could be because I have FCR in ACM. ….
Right …. OK.
Here’s what you ‘should’ hear (AIM-9X sound is turned a little low), also stall horn around 0:30 …
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Here is what I see in Data/Sim/Misdata;
aim9p.dat LAST 4 LINES
–-------------------sndAim9Growl 280
sndAim9Uncaged 279
sndAim9EnviroSky 281
sndAim9EnviroGround 281aimplm.dat LAST 5 LINES
maxGTerminal 35
maxGNormal 35
engLocation -4.66 0 .2
foxType 2aim9x.dat LAST LINES BETWEEN HASHES
engLocation -4 0 .2
maxGTerminal 40
maxGNormal 40
MinEngagementRange 0
MinEngagementAlt -1
ProximityfuseChange 75
SecondStageTimer 0
SecondStageWeight 0
deployableWingsTime 0
mistrail 47
misengGlow 0
misengGlowBSP 0
misgroundGlow 0
proximityfuserange 1000
errorfromparrent 0
ZoomFactor 4
foxType 2eof
As you can see only the first .dat file has the lines you mentioned, does this make things clearer mate, or have I just muddied the water further !?
Best regards.
Fubar2Niner
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Right …. OK.
Here’s what you ‘should’ hear (AIM-9X sound is turned a little low), also stall horn around 0:30 …
Yup that is what I thought, I do get the growl/buzz, but it’s the whistle that’s buggin the begeezus outta me!! Like I said earlier, I think this is the offending file … Data/Sounds aim9envs.ogg … But it is only 0.01 sec when played in winamp. For some reason it seems to be looping, also inconsistantly. As you can see the file is in the main Sounds dir. Hope this might shed a litle light on things.
Best regards.
Fubar2Niner