Can i read the player side = blue/red from the game data?
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I am working on a new Voice Attack plugin for falcon which I intend to release soon.
Several of the commands I created rely on extracting data from the shared memory, e.g. “Say distance to nearest runway” or, “tune radio 1 to nearest airport”.
Currently the Blue airports are hardcoded and, in the above example, the nearest distance is only to “Blue” airports.
Of course, this can change and you may be flying over the same are either as Blue or Red.Are the Blue?Red countries always the same?
If yes, where can I read my “side” and the Red/Blue airpot list from?