Solved Question about the Falcon editor. 4.36.
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Hello. Thanks to the developers for the excellent F-16 simulator.
When importing an object (features) file from a database 4.35. The new variable “chance of presence” is less than 100 percent. (examle at screenshot)
As a result, it is necessary to manually set this variable for each feature. (this takes a huge amount of time)
Question: is it possible to set the value of this variable for all imported features at the same time?
I was unable to find such an option in the new editor.2nd Question: how will it affect the gameplay if the value of this variable is more than > 100%. (as there is such a possibility)
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It was initially done for airfield assets like cars, trucks, …
It was introducing a bit of dynamism.Not sure you want to use it for something else…
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