Is there any way to read current flight # in game? (or force briefing save)
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I use the shared memory extensively in my VoiceAttack plugin.
Can I read/extract the current flight# while in the pit?
Same ss I read other flightdata?
If that is not possible, can I force a briefing save?
That is always save the briefings without the user need to press anything.
I’ve asked this a while ago and at that time it was not possible.
I was hoping something had changed. -
If you can read your IDM you might be able to guess properly your flight position in the package…
Don’t know if this is an information that can be read from shared memory though…
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@MaxWaldorf said in Is there any way to read current flight # in game? (or force briefing save):
If you can read your IDM you might be able to guess properly your flight position in the package…
Don’t know if this is an information that can be read from shared memory though…
I went over all the shared memory code and it is not there.
Is there a way to force saving the briefing? -
@janjan you can only print it but it requires a user input…
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or you could use WDP and put it all on youer kneed boards ;0)
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@Ironman53rd
I don’t want to force the user to take any action -
@janjan said in Is there any way to read current flight # in game? (or force briefing save):
@Ironman53rd
I don’t want to force the user to take any action“could use WDP”
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@janjan Sorry but no simple solution here…
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@janjan said in Is there any way to read current flight # in game? (or force briefing save):
I use the shared memory extensively in my VoiceAttack plugin.
Can I read/extract the current flight# while in the pit?
Same ss I read other flightdata?
If that is not possible, can I force a briefing save?
That is always save the briefings without the user need to press anything.
I’ve asked this a while ago and at that time it was not possible.
I was hoping something had changed.I asked for the briefing auto save feature too.