VR and vision issues
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Does anyone successfully use VR for BMS, despite having vision issues- in my case one good eye and one damaged one? I gather that VR works fine for people with one eye, but I can 't see the mouse cursor in cockpit or the HMCS clearly enough to use either. Is the mouse cursor and HMCS rendered differently from the other in cockpit fonts ( MFDs etc.) , which are clear enough?
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@Dee-Jay Thanks Dee- Jay. And any ideas on the mouse cursor issue? I can hardly see it and therefore can’t use the mouse in cockpit ( It’s fine in the UI) which means no BMS in VR for me, alas.
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Hello,
I am very good here, HMCS is normally displayed on right eye, and cursor is very clear to use (don’t remember which eye but works fine).
My device is HP Reverb G2. Perhaps it would help to mention yours too. -
@Atsalis I have an Oculus Q2. I don’t use glasses. My left eye vision is good, my right eye pretty damaged.
My cockpit vision is clear in VR -except for the mouse cursor and HMCS. Is it likely, I wonder, that BMS would render the HMCS and the mouse cursor inthe cockpit only for the right eye?
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You can change HMCS eye, so it is displayed on your left eye, from the Falcon BMS.cfg file located in C:\Falcon BMS 4.37\User\Config path,
but don’t know about the cursor… -
@danster said in VR and vision issues:
@Dee-Jay Thanks Dee- Jay. And any ideas on the mouse cursor issue? I can hardly see it and therefore can’t use the mouse in cockpit ( It’s fine in the UI) which means no BMS in VR for me, alas.
Mouse and Comm’s menu are (AFAIK) only rendered on the right eye too. I don’t know why, but remember, this is the VERY first release of BMS in VR. A lot must be fine tuned, enhanced … etc … and IMO, results are already VERY good for a first release (almost a Beta to me).
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@Dee-Jay That’s the problem Dee- Jay. BMS looks so darned good in VR I don’t want to go back to a flat screen! And I don’t want to give up Falcon 4 after 25 years.
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@Atsalis That’s certainly worth a try Atsalis. Many thanks!
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@danster try this in your ‘falcon bms user.cfg’ file
set g_nVRHMCSEYE 1 // HMCS renders, 0 Right eye, 1 Left eye (default 0/false). set g_b3DClickableCursorAnchored 0 set g_b3DClickableCursorFixToCenter 1
this will keep the mouse cursor locked to center of screen, so your HMCS crosshair is basically your mouse cursor (well, for jets that have HMCS… and once you get the jet started, at least)
[Edit: and make sure the relevant checkboxes in the Alt Launcher are set, accordingly]
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Did the config. edits. Atsalis and Airtex, you guys are life savers!! Thank you. That worked!
Airtex, which Alt Launcher boxes should I check?
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@danster I think they’re on the bottom of KEYMAPPING page
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@airtex2019 You’re correct. Many thanks.