A.I. SEAD Strike
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Thanks for sharing it, mate - for me, in particular, this will become “a case of study”, you know.
Well, what to say?
More than “a job well done”, this is just a miracle.Seriously, now: all the time and the efforts our devs. spent in that (also) paid this result - AI’s behavior remains the punctum dolens of any flight sim, ours is doing far better than any other since every update though. As simple as that.
What theater was that, by the matter?
With best regards.
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@Jackal Thanks for watching I hope this works out. Let me know how it goes. ITO Israel map.
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@Nictmere said in A.I. SEAD Strike:
Here is a mission i just tested just by setting up a DEAD (NOT A SEAD since SEAD only engage by REACTION to a SAM launch) by just clicking on a target and creating a DEAD
if this is not working in 4.37.2 that means it’s fixed in 4.37.3 as i’ve done quite a bit of improvment in the AG AI again
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@Mav-jp Thanks for providing that information. I look forward to trying the DEAD method soon. Best regards