New player can get into air in 2 hours.
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It might be good for new players who find the first steps in BMS rather difficult. Make a copy of BMB-Full keyfile, select and load it in BMS-UI Controllers page, type e.g. Shift Home, highlight it, hit the desired button (or move the slider to the desired direction) on your controller and you have TMS UP on your button. This button mapping useful for Taxy-Landing-NAV-Dogfight-AIM9-120 and good for limited use in AG bombing. . Make sure the Full-Copy is not wright protected and when finished the mapping hit apply in UI, check that the Keyfile-Copy has all bindings written in (BMS-User-Config and double click Keyfile-Copy, read at the bottom what you mapped). Finally right click Keyfile-Copy-Properties and check (write protected) to prevent overwriting. The keyboard is Hungarian (check on Google).
Depending on your controller’s button number you have to use the keyboard to a certain extent. However, you do have to know that in this way you can not have shifted layers and for shifted layers you have to use a different Keyfile and DX binding or some other programming methode (like SST programming).
N.B. orbit cam is to make sure that you lowered the gear before landing and pinkie button brings back the previous HUD used just as DF cancel brings back the previous (NAV, AA or AG),
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I know what you mean and I fully understand that it can, at times be a bit difficult. But, no one have claimed it is easy to become a desktop fighter pilot. The learning curve is steep and at times you (or any new commer) will have to work your way around technical issues. If you have flown the original version of Falcon 4 up to now, things are not that hard to do. In those days, in the the beginning, things were not as steady as it is nowadays. For that we can thank the DEV team. Also the technical manual is quite new, that was not included in the beginning of this sim.
Once a new commer have been through the basic elements in his or her setup of flight controls, you will gain an insight that makes it more intuitive for anything that follows.
BMS is a study sim, that means that you will benefit from reading the fantastic manuals included. I know there are many pages to go through, but not nearly as heavy as the real deal I can tell you that for sure.
Note: I began flying Falcon in 1999 and I’m still learning to this day with more than 4000 flight hours behind me. So every time I open BMS I’m thanking the BMS DEV team in the back of my mind - things are way more stable than it used to be, back in those days.Keep walking and take it step by step. Also the forum is a great place to seek more information, so do not hesitate to ask. No question’s are stupid - we have all been newbies at some point.
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@NIL
I take your point NIL. I have started just recently after stopped sailing and selected bms as the best, because flying and sailing has the same working principle. However, only lot of practice make good pilot or good sailor. If I get bogged down and study (and bms has a library) instead of flying my start-up may become counterproductive. So in my view you should get into air a.s.a.p. and study on the way. One may not want to start learning what an expert F16 pilot can do but rather want to practice. As an example he can land with 100% certainty under any conditions even without electronics. Anyway, that is why I want to have 4-5 specific profiles and change them in flight instead of immediately begin studying how to have a 4 layer DX binded profile. I have these 5 profiles made but bms does not recognise them. I am asking for help what have I done wrong and how to get good. Thanks for your comment.