Korea '80s Theater - discussion
-
Does it cause CTD F-14 pit or not? Because if it cause it should be cause everytime should not be random.
-
Does it cause CTD F-14 pit or not? Because if it cause it should be cause everytime should not be random.
The CTDs that I’ve experienced seem random. A few CTDs yesterday but nothing since then.
-
Correction…I just tried it right now (F-14B) and it went CTD at the loading screen.
-
If you wish to fly F-14 with F-16C pit just delete the cockpit directories what are in the pacgage in \art\ckpart and ckpartn, 1893, 1957 and 649. I have sent massage to mykinge to make an update on F-14 pit, it should be fix the issue. I tried to reimprt from and old DB one LOD what I found and connected with F-14 pit but did not solved the problem. BTW I found in DB anothe issues, I forgot to set back from “water” the warhead of AIM-120, which I changed only for a test. In short, DB should be playble in campaign, except F-14.
-
i have some graphik issues with f4e, esk, d with their gear and flaps afterburner and flaps i think…is their someone else with the same problem?
-
hi Molni, thanks for this…there are 3 files , 2 are 143 mb, one is 124mb……do we need all 3 or just the last one?
-
All, use 7zip unpacking.
-
thx!
-
Ok, I cant get mine to work…I have the new UI and it all seems fine until I try and fly a mission, the CTD’s. Have tried campaign and Dogfight. I renamed my original “sim” folder for backup and copied in the supplied one. Likewise the 2 cockpit art folder contents. Any ideas what may be my error? Thanks! I am using a modified object s molder from Rthorflech, but that should not be a problem should it, as the new theater has it sown new objects folder and DB…
Cheers, Mark
-
I have the new UI and it all seems fine until I try and fly a mission, the CTD’s.
Pls. post always that which AC cause the problem. Strange the so many CTD report. I flew so many AC to test their rack config and AI wepon usage. Except F-14 pit issue I did not get any CTD.
-
Both flights I chose F-16 BLK-40 to check out the new pit…
-
If also the Blk. 40 pit is turned to a buggy status somehow I will be very nervous. I did not touch anything concerning on pits because I have 0 skills in that area. I have posted screenshots and videos about 2 month ago, they worked fine.
How can it be that they were functional that time but they are not now…?
:evil:
As I can remember I have a backup DB from time when both of new cockpits have been integrated. If I cannot fix the problem means that I need some day to apply tweaks again that I have done once…
-
update 5?
perhaps pits worked with u 4…
wild wild thought -
Hm… Maybe, but it is not likely. Yesterday I checked an older DB, F-14 pit was functional in a DB which I use end of March. I haven’t checked F-16C Block 40/42. If you delete the cockpit files of Block 40/42 you can use them, but of course in this case they will have Block 50/52 cockpit.
-
Just for clarification. I won’t give up. If I have to redone tweaks on old DB, I will do it. I simply put so many effort into mod - as well other contributors - to not let lost new 3D pits.
-
Hi Molni, I will check later if the same issue occurs if I fly BLK-52 Viper. It may be I have done some other step wrong of course and the pit is not the problem. I will also check using F-14
-
number 2 and number 3 wont extract wtf!!! It says it cannot open the archive!!!
-
I made a test with and older DB. F-14 3D pit works but Block 40/42 cause CTD. It is very strange because the DB as I can remember backed up just after the integration of the pit.
-
i have some graphik issues with f4e, esk, d with their gear and flaps afterburner and flaps i think…is their someone else with the same problem?
-
Pls. post pictures about the bugs.