4.33 AI Bug: unable to hit with guns
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First off, hats off for an incredible update 4.33 is generally fabulous! That said, I think something is broken with the AI. I’ve tried with multiple plane types including mig 29, 23, and ef 2000. An Ace AI is nearly unable to score a hit with guns while flying straight and level at around 400kts. It takes over 1 minute from intercept with the AI plane twisting and turning, firing off bursts before it gets lucky enough to hit with a few rounds. ACMI in tacview said the mig fired off 1028 rounds (i had unlimited ammo turned on). I thought maybe if I did some maneuvering it might help, but even while performing a nice gentle 3g turn it took an incredible amount of bursts to score a hit. I checked in 4.32, and while it took more bursts than it ought to, a mig 29 was able to shoot me down while flying straight and level considerably quicker. Anyone else notice this behavior?
I’ve uploaded a youtube video illustrating the issue
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What is the level of the AI? ACe, rookie?
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Ace. Also tried with veteran, and similar results. my thinking is an ace ai should be able to shoot down a non-maneuvering aircraft within a few seconds of intercept. the ace ai should also have a reasonable pk for high aspect snap shots as well.
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this is common since 4.32, do as much tests as u can, u will observe this many times, especially AI vs AI.
my personal feeling: it is about 30% chance. -
Watched an DCS Video yesterday, dogfight between F15 and MiG-15, both ACE AI: MiG wins :wfish: