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    Extended FOV A-A Issue

    Technical Support (BMS Only)
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    • S
      sortofred last edited by

      Every time I invoke the extended A-A FOV view(SHFT 5) after padlocking a target, the HUD view appears (as it should) along with the target view box, but the HUD view is so large that it makes it unusable, and I cannot change the FOV using the mouse wheel like I can the HUD only view (pressing 1). Does anyone have idea on how I can adjust it down in size so that it might be used? Or is this just the way it is? Thanks.

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      • S
        sortofred last edited by

        Ok, I’m starting to think that maybe this isn’t particularly interesting to anyone. 🙂

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        • O
          Olds @sortofred last edited by

          No, I totally agree. The default FOV in EFOV mode is way too close and can’t be adjusted in-game. I too would like to know if there’s some setting somewhere that allows for a wider FOV in EFOV mode.

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