Numerous issues in Korean Theater DPRK strong campaigns
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I have pics to support many of these issues.
1. many freezes especially at night not sure though if that is due to nividia driver updates but I regularly get blank screen and when game resumes I have moved or crashed and severe fps drops.
2. AWACS present on station not responding. As reported a few months ago get CTD when asking AWACS picture (Q6).
3. ordinance tracking well (JSOW, Harm, MK84) then disappear upon impact all types of fully operational targets
4. aircraft directly in front of me in TWS and RWS modes range over 10 miles not appearing in my radar then downing me.
5. switching to Harms or jsow in ccrp mode from ccip mode after dropping MK84’s unable to drop any more ordinance; just won’t come off
6. aircraft carrier arrived hours ago on the planning map yet not on campaign start map and launching no sorties and unable to task any myself, then when finally able the carrier is hundreds of miles away southwest of Korea though the map icon is normal on eastern side.
7. AA10A tracking an hitting me after launching aircraft destroyed.
8. friendly aircraft at flot start chasing helos while may fighters are close by above them and most being downed by manpads and mobile sams. CAS aircraft not adhering to altitudes set and being downed. I set 15k for altitude yet they drop down to 900ft then decimated by red ground forces.
9. various aircraft including all navy, F117, F16-42 arrive as reinforcements with no available stores though ATO loads weapons. -
Me and a couple of friends are playing rolling fire strong dprk. We are only a few hours in but none of us have had the gameplay freezes, I am using GTX 750 with 368.81. On point no.4 nothing funny has been up with the radar, though we have noticed some sneaky noe intercepts from the AI, not saying that’s what you’re experiencing though. AWACS has been functioning as expected too, no CTDs. The only other point I can comment on is no.3. Assuming you mean that these munitions just disappear at point of impact causing no damage to the target, we aren’t aware of any of that either and we have all fired several harms and use mk84s all the time for OCA.
We can test some other stuff tonight to be sure.
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on point 1, i’m assuming online flights here… what is the connection bandwidth? also what weather are you using? self updating or just a static map?
on point 7. it’s a semi active. so ofcourse it will track even if the launching platform is dead or no longer supporting the missile… your slammer will do the same thing… also but correct me if i’m wrong. they are HOJ i believe
i’d like to make a point 10. in the changelog for update 2 it was mentioned that kadena was renamed to fukuoka and airfields with the name “nowhere” were given a proper name, this change has not been passed through in SDPRK
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thanks for replying theses issues repeatedly happen for me only in DPRK strong.
#4-kinda hard to see but it’s there a J11 at 13 miles directly in front launching AA12 at me-surprised me too
and yes munitions simply disappearing a split second before impact
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Wrong dude the AA10A semi-active will not go autonomous at pitbull like the 120 or AA12
on point 1, i’m assuming online flights here… what is the connection bandwidth? also what weather are you using? self updating or just a static map?
on point 7. it’s a semi active. so ofcourse it will track even if the launching platform is dead or no longer supporting the missile… your slammer will do the same thing… also but correct me if i’m wrong. they are HOJ i believei’d like to make a point 10. in the changelog for update 2 it was mentioned that kadena was renamed to fukuoka and airfields with the name “nowhere” were given a proper name, this change has not been passed through in SDPRK
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Carrier issue pics:
main screen no carrier
enter campaign tasking carrier mission