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    How to make water in tiles in 4.33?

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    • EarlybiteE
      Earlybite
      last edited by

      Hi,

      my water gets always this grass effect, I saved with DX5, DX3 and took the color of the default tile.

      Regards
      Earlybite

      1 Reply Last reply Reply Quote 0
      • EarlybiteE
        Earlybite
        last edited by

        Not possible for me?

        ArtyA 1 Reply Last reply Reply Quote 0
        • ArtyA
          Arty @Earlybite
          last edited by

          get a water dds file and use it on what you want to do.

          HOT LISTalt text

          System Specs:

          i7-2600K @ 4.8 Ghz WaterCooled / 16GB Ram. 128GB SSD/1TB SSD / GTX980Ti 6GB DDR5 / HOTAS COUGAR. TrackIR 4 / 3x24" Mon. (res:5760x1200) / Cougar MFD's / Wheel Pedals / Win 10 64 bit.

          alt text

          EarlybiteE 1 Reply Last reply Reply Quote 0
          • EarlybiteE
            Earlybite @Arty
            last edited by

            @Arty:

            get a water dds file and use it on what you want to do.

            This is not working (with Paint.Net?) anymore. 😞

            In 4.32 I took a color with e.g. 20% opacity and saved it with DX5, and this worked.
            But no more with 4.33…, I always get this “grass effect” and no more transparency.

            ArtyA 1 Reply Last reply Reply Quote 0
            • ArtyA
              Arty @Earlybite
              last edited by

              hmmm for once again look at my hotlist.

              HOT LISTalt text

              System Specs:

              i7-2600K @ 4.8 Ghz WaterCooled / 16GB Ram. 128GB SSD/1TB SSD / GTX980Ti 6GB DDR5 / HOTAS COUGAR. TrackIR 4 / 3x24" Mon. (res:5760x1200) / Cougar MFD's / Wheel Pedals / Win 10 64 bit.

              alt text

              1 Reply Last reply Reply Quote 0
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