Try and contact Dino Cataneo, he did a huge F-35 pack for FSX and i guess he has some of the more sensitive stuff regarding the F-35 and it’s systems.
(so much so he wouldn’t let me convert it into another sim lol)
Try and contact Dino Cataneo, he did a huge F-35 pack for FSX and i guess he has some of the more sensitive stuff regarding the F-35 and it’s systems.
(so much so he wouldn’t let me convert it into another sim lol)
ok how do i get the external stores on here, i added the points and i can equip stores externally but the models and pylons won’t show. where am i going wrong?
…even with “good wind tunnel data” building a good, realistic F/A-18 FM would be difficult, if it could be done at all that way…you’d also have to know something about the jet’s fly-by-wire control laws and capabilities. Which are drastically different from the F-16.
One could sort of do it by inspection of other Hornet sims…believe it or not, the old Hornet 3.0 has a very good basic FM. But it has a very lousy engine model. Flight test, compare, revise, repeat.
actually Vertical Reality Simulations Superbug would be a good study point, i have their FS2004 version myself and the flight model is very realistic, might be something to eyeball.
Requesting permission to shit an eggroll?
P.S. where the Raptors?!
now if some one could make a nice SU-33 to go with it i’d say we’ll have a full happy meal! :munch:
I finally got MH’s fantabulous F-22 to work, altho I had to rplace the F-16’s pit to do so (long story). But like all good things it had to end when my OS took a shit, now I have to wait till my b-day (dec 8th) to have it fixed. but all in all i’m glad I got the damn thing to work. can’t fly the -16 anymore since the -22’s pit would be displayed but if I ever (long shot that i’ll ever want to touch an f-16 again) i’ll just switch theatre’s.
now that i’m back, what’d I miss :wfish: