I changed the hitbox and everything just work like you said. Thans a lot guys!!!
Latest posts made by Blasto
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RE: How to set the carrier bridge height?
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RE: How to set the carrier bridge height?
Fisrtly, I wish to thank you everyone of you for your replies.
I want to answer to:
Starrats - I think you are referring to what I mentioned as point 5 (Assign the edited bridge to the carrier in the Vehicle/ships section)
Nuno Santos and Blackwolf - Where can I define the hitbox in the LODeditor? Is there some manual or tutorial where I can learn it?
Thanks a lot to all of you.
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How to set the carrier bridge height?
Hello guys,
firstly, let me congratulate with you for the awesome job done. It is really a joy to fly in this scenario!I would be glad if you could share how you were able to set the carrier bridge height for the CVs Asturia and Juan Carlos.
In fact, I’m trying to add a new carrier but when I spawn on the deck my plane fall into the sea. In other words, the carrier deck is not solid and you can fly through it.
I followed the following steps:
1 Add the 3 model with the LOD editor (3d model and textures are working)
2 Create the carrier in the Falcon BMS editor with the same data of a working carrier (CV Stennis)
3 Add the carrier to a task force and remove form it the other carrier (Stennis task force)
4 Edit the Midway bridge in the objectives data/objectives in order the taki, runway and park points.
5 Assign the edited bridge to the carrier in the Vehicle/ships section.What am I missing?
Thanks for your help!
Best regards
Blasto -
RE: Problem adding a new Carrier (no bridge)
I met the same oddity in the IKAROS Theater.
Only in the Ikaros Theater? What about others theaters?
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Problem adding a new Carrier (no bridge)
Hello guys, I’m trying to add a new carrier but when I spawn on the deck my plane fall into the sea. In other words, the carrier deck is not solid and you can fly through it.
I followed the following steps:
1 Add the 3 model with the LOD editor (3d model and textures are working)
2 Create the carrier in the Falcon BMS editor with the same data of a working carrier (CV Stennis)
3 Add the carrier to a task force and remove form it the other carrier (Stennis task force)
4 Edit the Midway bridge in the objectives data/objectives in order the taki, runway and park points.
5 Assing the edited bridge to the carrier in the Vehicle/ships section.What am I missing?
Thanks for your help!
Best regards
Blasto