@Zander:
Ok, for anyone still confused by the post-update installation, a step has been left out of the discussion so far. Or, rather, more accurately, a step that you used to have to do is no longer required.
From Harpoons Readme.txt, you skip step 9. (Select LOD no. 82).
So, to put it context of the rest of the install instructions:
1. !!!Create a backup of files (not folders) in:
<dir>\Falcon BMS\Data\Terrdata\objects!!!
2. Put 8018.dds and 8019.dds files in
<dir>\BMS\Data\Terrdata\objects\KoreaObj
3. Open LOD Editor, enter ‘2’ in the box next to ‘normal’
4. Click on ‘normal’, then ‘1’ under “Edit”
8. Click on ‘Select LOD’
9. Click ‘ok’ in the pop-up dialog box, don’t change any numbers here.
10. Select Action>Append/replace texture
11. Select 8018.dds and 8019.dds
12. Click on ‘Action’>replace model
13. Choose ‘loaded.lod’ from the archive.
14. When the LE changes appearence you can close it down.
15. Enjoy your new body!
This is what worked for me, hope this helps.
PS - Still, its curious why we are getting different LOD#'s for parent ‘2’. Copper seems to be getting 7544, wolf123 got 7323, and I’m getting 7318.</dir>
</dir>
I have the “legs only” mod working ok in my Korea theater on all my F-16 Block variants using “Zanders” procedure so i tried installing them into my Israeli theater.
The “legs” are showing up within the Egyption, Jordanian, American, Dutch, Norweigen F-16 cockpits but for some reason they are not working when i select any of the Israeli F-16’s…… any pointers as to what i’m doing wrong.
I’m guessing it’s something to do with the theater LOD database, but to be honest i’m not sure what i’m doing with the LOD editor.
Regards…