Hi guys
Less of an actual mod question and more of a math/theory question that I am trying to understand for myself.
According to the manual containing this diagram, kinematic lead is defined as “The continuous change in position between the target and the F-15; a function of pitch, yaw, roll and acceleration of the F-15 combined with bullet TOF.”
Since the mode in question is the LCOS mode, meaning no radar track to provide target velocity vector, I’m guessing it uses the F-15’s pitch/yaw/roll and target range to calculate the target velocity. But I’m not understanding how acceleration (G force I assume) fits in. I tried fitting just pitch/yaw rate in radians/sec * target distance to get target velocity, which I then multiplied by bullet TOF and used atan2 with target range to get deflection angles, but they were far smaller in my actual HUD display compared to what I saw in an actual video of an LCOS display. Anyone here who could shed a little light on the subject?