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    Ryszard

    @Ryszard

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    Best posts made by Ryszard

    • RE: EMFL 4.36.0 - campaigns for EMF

      Thank you Lorik!

      posted in East Mediterranean
      Ryszard
      Ryszard

    Latest posts made by Ryszard

    • RE: EMFL 4.36.0 - campaigns for EMF

      Thank you Lorik!

      posted in East Mediterranean
      Ryszard
      Ryszard
    • RE: How to go about elevation data on a new map?

      @MaxWaldorf Well, no then. I knew it would take a long time but if it is just about to disapear, it won’t make sense.

      Is there anything I could do to be productive with the game?

      I have modded IL2, MSFS, FSX and Xplane in the past. I am a professional developer and 3D artist/hobbyst.

      I wanted to invest some time doing something interesting.

      I assume there is nothing I could do right?

      By the way, thanks for warning me and stopping me from a big time investment.

      posted in Theater Discussion
      Ryszard
      Ryszard
    • How to go about elevation data on a new map?

      Hi guys. Las night I created a little map just as a testbed and learning how to do it. Currently I only know the Terrain editor tool. I can modify each tile’s elev, but that seems daunting task in a real bigger map. So, the TE’s doc talks about height maps and PS, that is great, I understand that.
      Question:

      1. How should I create the e0 or ELV file ?
      2. What do I do then with a height map? How do I work with it
      3. The proccess should be, for each texture Tile, there should be a height map Tile ?
      4. Where should I take the Height maps and the texture Tiles from? I suspect there is some texture extractor from a public source, but I don’t know what is used here.

      Thanks for time!

      posted in Theater Discussion
      Ryszard
      Ryszard