Incredible time 4,2 seconds for an ACMI of 1 Gbyte. Please developers integration ASAP with BMS.
Posts made by Silver
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RE: Flt2vhs: A BMS Replay Converter
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RE: Flt2vhs: A BMS Replay Converter
Incredible job my friend THANKS a lot. Goes like a champ. Now the ACMI goes like a flash of lightning.
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RE: BMS 4.35.1 JFS START 1 Fail all the time. Is a bug??? Perhaps.
THANKSSSSS for all forget my words teacher.
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RE: BMS 4.35.1 JFS START 1 Fail all the time. Is a bug??? Perhaps.
You have more luck my friend. It surprises me that in real life it is like that. Maybe it failed due to cold weather, but if it failed at random I do not see it logical.
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BMS 4.35.1 JFS START 1 Fail all the time. Is a bug??? Perhaps.
Starting with JFS START 1 mode fails almost always and I get the impression that it is a bug, please developers check it because the manual says something different, not what actually happens.
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RE: [BUG FIXED] RTT Remote - Freezing
Sorry for my previous post, it seems that the behavior is very random, what I have been able to verify is that sometimes it works all the time well and others not. For example in the Instant Action mission of AA or in the mission of the Harm when a time passes it hangs regardless of changing from MFD to HAD, TGP, etc. At least thatās what I see, on the contrary in Dogfight its goes well.
PS: I do not see anything reflected in the error log since the simulator does not crash, it is only the extractions of the MFDs. -
RE: [BUG FIXED] RTT Remote - Freezing
Try using this parameter in your RTT .ini file RENDERER = 2 and try again . I recommend this utility from AlphaFox (Thanks!!!) [https://www.benchmarksims.org/forum/showthread.php?40725-F4-BMS-4-35-and-Disolay-extraction-with-RTTConfig
Note I dont obtain any freeze in Harm mission and Dogfight at the moment. :rofl::rofl:](https://www.benchmarksims.org/forum/showthread.php?40725-F4-BMS-4-35-and-Disolay-extraction-with-RTTConfig)
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RE: [BUG FIXED] RTT Remote - Freezing
I have put the RTTClient64.exe file to run with administration rights and everything works like a champ.
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RE: Cursor remains slewed when switch to NAV mode.
Anyway, I still think that this slew is done to attack / mark an objective of opportunity nearest to the steerpoint and not to correct drifts at the waypoints in NAV. But well if the manual says that it is for something diferent, I be quiet.
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RE: Cursor remains slewed when switch to NAV mode.
With modern aircraft, sure.
With the earlier F-16s, you expected drift of the INS solution on the order of miles over the course of a mission. You constantly slew around to correct the nav solution, which is why the navigation deltas are required in NAV mode.
I work with airplanes and I always forget that I am in a simulator from another era. Thank you Blue3Wolf :doh: for reminding me of the reality of those aviation times :D:D. And by the way HAPPY CHRISTMAS to all.
PD: Dee-Jay you were right this is not a bug. Sorry.
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RE: Cursor remains slewed when switch to NAV mode.
Not sure it plays a role in correcting it, but in real life you can also expect drift from accurate coordinates.
All right with you, mainly due to inaccuracy of data or electronic systems.
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RE: Cursor remains slewed when switch to NAV mode.
Iām sorry but when I edited my previous message you answered me, thanks for your quick response.
I think the operating philosophy is such that: when you are in NAV mode, that delta is not needed. If I change to AG mode, the deltas that I programed should remain (as long as I did not perform a cursor-reset(CZ))I donāt know if it Lockheed Martin would have programmed it badly or not, what I know is that it breaks with the independence of the master modes. But come on this is an infimum thing that can be corrected and I can get used to it.
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RE: Cursor remains slewed when switch to NAV mode.
How is it in the real F-16?
How is it in the manual?
Good question my friend XD XD, But I think that in real life the pilot has it easier than we have here.
Delta SPI remains until pilot perform a CZ regardless of master-mode. So in NAV mode, applied Delta remains and it is normal.
There is no bug here.
I donāt agree that breaks the philosophy that master mode are independent of each others mater mode. When you are in NAV mode, that delta is not needed. If I change to AG mode, the deltas that I programed should remain (as long as I did not perform a cursor-reset(CZ)). I donāt think in real life itās like that.
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RE: Cursor remains slewed when switch to NAV mode.
The tadpole shows the proper course in NAVā¦ When you CZ, the diamond will slew back to the proper location. All is at piece in your pilotās mindā¦ sleep well
When you switch to other master mode like NAV this should not remain displaced/slewed. You said me the CZ solution that we all know.
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Cursor remains slewed when switch to NAV mode.
If a cursor slew is made in AG mode, all waypoints will be displaced with respect to that initial change that was made, until here everything OK. A cursor-reset and problem solved. But I do not see normal is that if you change to NAV mode this displacement remains, this can lead to confusion to a pilot who is returning home after a hard fight and make him believe that he returns to base following the correct course when in reality It is deviated. I think that this should be corrected. Thanks BMS team for all.
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RE: YAME64 suite
I do not know if this works if only BMS 4.34 is installed.
I hope it helps
Cenzi no trabaja ya lo probƩ, tiene que ser con las dos versiones intaladas, me imagino que asi se engaƱa al JAME para que haga su trabajo, Jame tiene que direccionarse a algun Falcon para que funcione. Un abrazo amigo.
In english:
Cenzano donāt work, I tried it, it has to be with both versions installed, I imagine that like this JAME is tricked into doing his job. JAME has to address to some Falcon install to make it work. -
RE: YAME64 suite
I got it working in 4.34 it when i disabled the 3Dhook option and changed the "exportRTT texture option in the BMS config to 0.
Maybe this helps
Like me. It go well but it need to have installed BMS 4.33 U1.
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RE: YAME64 suite
Hi roccio if you put a dual install of BMS with falcon bms 4.33 and falcon bms 4.34 and run yame64 and then starting āyame clientā, launching 4.34 with your own launcher it go well. At the moment its a temporal solution until you release the new version.
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RE: Problem with Callback in 4.34
Well reading the keyfiles manuals between 4.33 and 4.34, I cant see it mentioned in the outdated callbacks list, and I do see it listed in the BMS 4.34 full keyfile under 6.02 Misc, so presumably it should work and is not deprecated.
Does the callback work in any other case? Other than the pinky position?
I try it in other case with the same result my friend.
Enviado desde mi HT20Pro mediante Tapatalk
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RE: Problem with Callback in 4.34
Isnāt this a deprecated callback anyway? I thought since 4.32 the manuals warned not to use this callback as it is deprecated and may stop working in the future.
It is possible my friend but in the new keystrokes appear and also appear his partner āSimRadarAGModeStepā this go well, strange. Thx for your answer.