PHANTOM PHOR EVER LODS :)
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Fixed……
New Lod : https://www.sendspace.com/file/hjz7qb Thanks to ccc1tw
F-4F dat file Molni: https://www.sendspace.com/file/q8p7z9
I ll try to see what can i do about the rails maybe i’ve made something wrong here…. (probably)Edit: Yeah i made a mistake… You can’t upload both AG and aim-9 anymore… so i have to repack the models… I have exported as a block the original B,D,N,J etc double rail as a block if anyone can help me here to import it in E and C version as well i will be very thankfull guys!
Update coming soon…Neither using the F4E and latest F4f.dat file fixed the problem.
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For me USAF, RokAF F-4E and F-4D are important besides F-4G and LW F-4F. These are used in campaigns.
I know… I will try to do the best i can… In FF c-e doesnt have slots for aim-9 seperate thats what i wanna fix cause ccc’s models also dont have…
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@Manos, perhaps give the crown a new zipped package containing all the latest-updated models, instead of individual model updates each time. That would be more easy.
I will soon Raptor! Molni something is wrong i don’t know what my -F works fine…
try this for a change: Export the -F texture list and save and install the -E model into -F parent record then import the texture list and tes it again with the dat file i provided. -
Molni you mean that right? This pic its from FF for reference purposes only… I dont know but im still searching to fix so F-4 in BMS will have this type of load out. In ff it shows as seperate hardpoints for the aim-9’s… And only -B-J-N-S have this feature maybe -K-M as well C-D-E don’t.Still looking to fix that
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Molni you mean that right? This pic its from FF for reference purposes only… I dont know but im still searching to fix so F-4 in BMS will have this type of load out. In ff it shows as seperate hardpoints for the aim-9’s… And only -B-J-N-S have this feature maybe -K-M as well C-D-E don’t.Still looking to fix that
Yes, that is what I mentioned….!
In case I remember well. Because F4.0 is mosty “land based” is sad that naval variant have/had such kind of HPs and land based are not. In case somehow slots of that LODs could be redefined… The AIM-9S do not have rail in FF, they have invisable racks as bombs on F-15E, their positions are only defined.
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Yes, that is what I mentioned….!
In case I remember well. Because F4.0 is mosty “land based” is sad that naval variant have/had such kind of HPs and land based are not. In case somehow slots of that LODs could be redefined… The AIM-9S do not have rail in FF, they have invisable racks as bombs on F-15E, their positions are only defined.
Im trying my Best… I will see if i can through f-4browse as well to fix that cause the slots are there in the lod… But hardpoints are only 9 and not 13 as the slots are…
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Molni… The naval version of the Phantoms in FF have individual hard points for everything. I’m having a hard time find out how to do this in BMS. There’s only those 9 hardpoints i mentioned erlier… Anyone else can help maybe?
Could it be because in FF lods the wing pylons are in one branch all together and the rails again and another? In the models that im working now every hardpoint its a different branch, but also browsing with f4browse in .fed file for -BJNS it has different registered hardpoints completely than the other versions (in the pics below in red circle and arrow the hardpoints used by -B) FF: BMS: -
Molnibalage : Im close…… Very close… I edited and added hardpoints with F4browse (addcopy function) and as you can see im close… but in that case if i complete it how can i share that?
update : Now i have to figure out how to get rid of the f-16 racks, probably now i have to edit the .dat file
Update 2 : A little edit in the front sparrow slots and i think we are ok therefore as it is is very good i think. Now only thing left is to edit the others as well (versions i mean) but still in -E & -C we have invisible aim-9 rails maybe ccc1tw might help here….
I forgot now you can load 4 different aim-9’s!!! -
Molnibalage : Im close…… Very close… I edited and added hardpoints with F4browse (addcopy function) and as you can see im close… but in that case if i complete it how can i share that?
update : Now i have to figure out how to get rid of the f-16 racks, probably now i have to edit the .dat file
Update 2 : A little edit in the front sparrow slots and i think we are ok therefore as it is is very good i think. Now only thing left is to edit the others as well (versions i mean) but still in -E & -C we have invisible aim-9 rails maybe ccc1tw might help here….
I forgot now you can load 4 different aim-9’s!!!Wow, how could yo do this? How you defined new HP slots? This is what I wish all F-4 variants. Yehaaaaaaaaaaaaaaaaw!
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Wow, how could yo do this? How you defined new HP slots? This is what I wish all F-4 variants. Yehaaaaaaaaaaaaaaaaw!
Molni i just add-copy hardpoints with f4browse and edit them & rename them there. as i show in my previous post in the pictures the difference is minimum but still its a differnce. The slots in the lods exists but the hardpoint don’t in the falcon4.fed file thats why i asked if i finish that how will i share it? I might upload the whole fed file but i dont know how this will work to the others. The edit in the dat file its simple if you search in the rack.dat file. Now i will work for general f-4 hardpoints for Other variants. I will add some weapons to those i just made so they can be used for Naval versions and i will create some for C-D-E etc, probably i will edit the F-4 ones (as they named in the fed file). But to tell you the truth i guess its the luck of the beginner.
Edit : A picture of the munitions page :
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In this case I do not understand.
Was enough only to add more HP with F4Browse…? This means HP slots are defined just are not filled all and somehow the 4xAIM-9 positions have to be the last HPs…? In case they I simply do not understand why this works…
In dat file and DB a slots are listed from left to right. I do not understand how can it be in case you do not add enough HP slots in DB how can be filled well weapons the slots. For other figthers in case LOD defined HP pos and DB HP settings are not the same HPs are always messed up especially because of rack definitions.
Does the method works with non naval F-4?
Pls. upload a full screenshot (to be readable) how it looks the vehicle where I can see the number of HPs and their names.
A picture of the munitions page
Is it possible with non naval F-4?
ps. Pls upload all FF skin. I see you have other but somebody else uploaded only RAF and Luftwaffe skins.
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That’s the best loading (hardpoints) option for this model, really beautiful. I will too take a look deeper in these. @Mano lets talk in TS during the weekend.
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Maybe I should join to this event.
Molni.The slots are exist in the LOD file Press edit lod and slotmode-isolate you will see them. now im testing the F-4E and its missing some slots so the munitions doesn’t apear in 3d world or in munitions page. Ill try to do the best i can! The dat file its edited the old-fashion way so now it doesnt write the f4-inner-left blablabla but as group HP and its number. Now i have to figure out how to place the missing slots in F-4E and i will be ok.
Raptor of course! -
Molni.The slots are exist in the LOD file Press edit lod and slotmode-isolate you will see them. now im testing the F-4E and its missing some slots so the munitions doesn’t apear in 3d world or in munitions page. Ill try to do the best i can! The dat file its edited the old-fashion way so now it doesnt write the f4-inner-left blablabla but as group HP and its number. Now i have to figure out how to place the missing slots in F-4E and i will be ok.
Raptor of course!I know this and I can’t see the Sidewinder HP locations…
nslot is 13 which means they should exist but I see this…
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I know this and I can’t see the Sidewinder HP locations…
nslot is 13 which means they should exist but I see this…
http://kepkezelo.com/images/vedpb587nsxfooert3sj.jpgYou are ready?
Here ya go : and : I copy pasted slots missing in the lod then edited their data copy pasting data from original FF models and Voila!
Only thing missing now its the aim-9 railsPS: you couldn’t see them cause their not exist in the lod tree. I will update all models a make a new pack soon…
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Sparrow positions are drifted to the left (right here in the pic)…
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Raptor i know i have to make some edits…. and lets hope will be ok other than than im very close to finalize it!If you mean in the munitios page yes cause for some reason you can see the racks but in 3d world as well there is a slight drift… minor but its there
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Sparrow positions are drifted to the left (right here in the pic)…
3D world and UI sometimes do not match exactly, 3D world is important. Manos, you are a genoius. After almost 20 years F-4s finally can get their real hardpoints. Yeah.
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3D world and UI sometimes do not match exactly, 3D world is important. Manos, you are a genoius. After almost 20 years F-4s finally can get their real hardpoints. Yeah.
Thanks Molni! I send to ccc1tw if he has the -E with the rails to send me. I have the rails in a block but whenever i try to import them the lod is f@cked up! Its the onl thing missing. I will try again of course i dont give up so easily, The thing is that the sparrows now appear correct! And another thing missing is the real munitons load for f-4 for each pylon but i think i have somewhere something i can use as reference! Does plastic scale models count?
PS how i will share the HP’s though? they are edited in the .fed file Upload the whole .fed file?