Keyfiles - again!
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You found the cockpit spotlight in your old keyfile…?
Your old, 4.32 keyfile??
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Lol. If only you guys knew,and Chris bless his heart would never tell. Thanks Tiffy for your help.
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Don’t use the BMS 4.32 keyfile. It won’t work properly. You will be missing functionality.
HOTAS functionality or pit-building functionality? DX’ing my X52 is a royal pain in the ass and importing keyfiles doesn’t seem to work with the Keyfile Editor on Open Office, so I used my 4.32 keyfile and haven’t had to do anything other than fix a couple of changed keys.
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Depending on which 4.32 keyfile you used, quite a lot of HOTAS functionality.
If you set it up properly back in 32 then there is minimal changes needed.
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HOTAS functionality or pit-building functionality? DX’ing my X52 is a royal pain in the ass and importing keyfiles doesn’t seem to work with the Keyfile Editor on Open Office, so I used my 4.32 keyfile and haven’t had to do anything other than fix a couple of changed keys.
Ok then. Be prepared not to be able to do stuff, because HOTAS functionality will be lost.
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Ok then. Be prepared not to be able to do stuff, because HOTAS functionality will be lost.
My question is: What functionality? If you don’t have a specific answer then there’s no point in giving an answer at all, especially a half-assed one like that. “Stuff” isn’t helpful in the slightest.
Depending on which 4.32 keyfile you used, quite a lot of HOTAS functionality.
If you set it up properly back in 32 then there is minimal changes needed.
As far as I know, yes, I set it up “correctly.” I should note that I didn’t import the keyfile entirely, but instead copy/pasted the DX HOTAS assignments into the already existing 4.33 keyfile. So far I have only run into three issues: clutch button not working (probably SST software issue), speed brakes open/close key assignments changed between 4.32 and 4.33 (easy fix), and trim reset toggling the AAR door (another easy fix).
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well, copy pasting the DX assignments, then going through them individually looking for changed callbacks with reference to the manual so generously provided for that specific purpose, is what I did. Took the blank keyfile included in the install and copied my DX assignments into it.
I had to disable my shift button through the bms cfg to get it to work as well.
The speed brakes directX has not changed. If you set it up with directX that should not have needed changing.
When I say depending on keyfile, its because the default keyfile in BMS that so many used, used old and dated callbacks, a number of which are no longer working in 4.33 - and if your DX assignments included those, then they plain wont work. If you used a nonstandard keyfile such as those developed by Kolbe (and which are now default in 4.33), then you wont have to worry about that.
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I use the precision slider for the speedbrakes so DX won’t work there–I have to use the SST program for that. HOTAS-only functions (as in what’s in the real Viper) haven’t changed from 4.32 to 4.33 have they? I just went though the -1 and assigned HOTAS functions to the X52 as close to real-life placement as I could.
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My question is: What functionality? If you don’t have a specific answer then there’s no point in giving an answer at all, especially a half-assed one like that. “Stuff” isn’t helpful in the slightest.
For someone who wants help you are quite rude. There are keystrokes you won’t even have as they have been changed completely and /or renamed. As for the functionality….figure it out for yourself wise guy.
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I never asked for help. I asked what functions would be lost. You shot your mouth off without providing a relevant answer. You’re wasting everyone’s time with ambiguous uninformative posts.
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Asking for info is asking for help. Figure it out for yourself.
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Your first response essentially said “figure it out for yourself” so why are you continuing to waste your breath? FFS people in the sim community drive me insane sometimes. If you don’t want to give info then don’t waste everyone’s time with a useless post.
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I use the precision slider for the speedbrakes so DX won’t work there–I have to use the SST program for that. HOTAS-only functions (as in what’s in the real Viper) haven’t changed from 4.32 to 4.33 have they? I just went though the -1 and assigned HOTAS functions to the X52 as close to real-life placement as I could.
If you used the HOTAS commands then you will be fine. Its the arcade style callbacks that are in danger, like cycling through AA/AG weapons for instance.
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well, copy pasting the DX assignments, then going through them individually looking for changed callbacks with reference to the manual so generously provided for that specific purpose, is what I did. Took the blank keyfile included in the install and copied my DX assignments into it.
I had to disable my shift button through the bms cfg to get it to work as well.
The speed brakes directX has not changed. If you set it up with directX that should not have needed changing.
When I say depending on keyfile, its because the default keyfile in BMS that so many used, used old and dated callbacks, a number of which are no longer working in 4.33 - and if your DX assignments included those, then they plain wont work. If you used a nonstandard keyfile such as those developed by Kolbe (and which are now default in 4.33), then you wont have to worry about that.
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That is what I did. Its easy and took about an hour to do 200+ buttons. -
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That is what I did. Its easy and took about an hour to do 200+ buttons.My hardest point was working out which set of keyboard scancodes I needed to use… ended up coping Set 3 scancodes into it and having problems XD
On rereading that section, I see Kolbe did actually say that it uses XT scancodes… I just didnt put XT together with Set 1 mentally. Whoops! Problem all sorted now… I only have like 5 keypresses in my keyfile. Its almost entirely directX.
On that note, the new spotlight feature for night starts is great! I kinda feel like it should be a small torchlight though, maybe that follows the mouse?
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Mine is 100% DX. Any keystrokes (I think I have 2) are handled by my CH MFP’s. Those command names are left blank in the keyfile.
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yeah, I need the keyboard for a few things. Like the spotlight for example. And my ICP/numpad. And my buttons to change views. I dont forsee myself ever having a keyfile which is only DX.
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DX callback if you need it for your HOTAS
SimSpotLight -1 0 0x1F 1 0 0 1 “CKPIT: Spotlight - Toggle”
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Thanks, but its not on my HOTAS by choice. Its not a button on the real SSC so its not a button on my HOTAS. Ive mapped it to “S” in my keyfile already. I note you’ve pasted the keyboard line rather than the DX line too?
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Spotlight isn’t a clickable cockpit button/switch/rotary?