Looking for/hoping for a low poly, low res mod
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I´v tried it all and it is about a 10 fps change with everything at minimum. I guess there is some bottleneckin going on in my system. Over water I can see FPS at 100-180 in Instant action so there is definitly something about the ground texture and my system, thats why I asked in the first place. I am and have been a huge fan of POLAKS work from the very first pictures realeased, just to be very clear.
I´l continue to try, before i´l go on with a new cpu.
Cheers!
/Jaws
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what is your system temperature?
I have been playing ARMA 2 on integrated Intel GPU because of temperature last 5 years…about 6 month ago I re-pasted CPU and GPU (coolmaster MX-2) and discovered nvidiaInspector utility for FPS capping. I use 35 FPS. ARMA and BMS are finally smooth even with explosions.
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A theatre where you can significantly increase FPS when flying over desert areas or mountain areas and have little to low cloud cover is IT.
About doubles FPS. I would expect a similar gain in Aegean.
The texture variety is a huge FPS dropper in Falcon BMS.
Same thing e.g. in some of the POH regions. The only solution I see is a system upgrade, that is just me. However, in Ikaros (not yet compatible) and IT, I get very good results.
Another thing I found helpful is deactivate outside aka focus shadows here and there and the more subtle water effects. Even flying under cloud cover, in IT, increased performance. Has to be connected to cockpit shadow modelling. -
The texture variety is a huge FPS dropper in Falcon BMS.
However, in Ikaros (not yet compatible) and IT, I get very good results.If you compare ITO to current 4.33 Korea you will find that ITO has more textures and sets. So go figure….
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Interisting point, Ted. I was not criticiszing your work BTW, Korea is the best Falcon theatre yet IMO: It looks outstanding. Especially in summer and fall.
Love the “fjords”. -
It is not about criticism or otherwise Tom, rather it is about finding what is the golden rule for number of the sets and tiles for Falcon BMS. Size of the tiles in both Theaters same, content the same …pixels. Thank you for your support Tom.
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If you turn all shader effecs 5+ year old HW can hande even in full HD the BMS4.33…
Even if you swap many LODs to lowres you would not get much higher FPS. IS not such MOD and never will be becaus you are the first person who wish to turn backwards the wheel of time. Since ages BMS4.33 introduced huge qty. of good and balanced high poly model in Falcon 4 legacy simulators with new GFX effects.
You can do it manually if with LE you set the same CT in parents for level 1 what level 2 uses. Only question how it will look and how functional will be… -
If you turn all shader effecs 5+ year old HW can hande even in full HD the BMS4.33…
Even if you swap many LODs to lowres you would not get much higher FPS. IS not such MOD and never will be becaus you are the first person who wish to turn backwards the wheel of time. Since ages BMS4.33 introduced huge qty. of good and balanced high poly model in Falcon 4 legacy simulators with new GFX effects.
You can do it manually if with LE you set the same CT in parents for level 1 what level 2 uses. Only question how it will look and how functional will be…Thx Molni!
Thats actually a constructive idea, Otherwise I would be happy to turn backwards the wheel of time….think if one being 18 again m8! And arent u a big supporter of that idea building that 80`s theater
Its all fine boys. I was just venting my thoughts and did it from my perspective. I´m not here for a mountainous sightseeing in a autopiloted airframe flippin switches and look for a change in the cloudlayer, and I think I am aloud to say whats on my mind as I´m as much a fan of Falcon as any, check( my previous posts) even if I havent contributed that much to Falcon DB. My arguements was that its kinda obvious the engine is screaming, as we tend to raise the demands on it. My system isnt that old and I PLAY other GAMES and have really good fps I just would like to have good fps Flying this SIM. Dont get me wrong again, I think everything implemented in .33 is AMAZING. Its just pretty difficult to enjoy it from MY perspective and how I love to use this sim.
Think of it like facing 10 airframes at x miles with more then 50 online, over a full campaign, trying to id friend from foe, using the tgp. The bvr´s outcome is 4 frames up in smoke on your nose 10 miles out, and your now facing a wvr senario with the rest. I bet we are talking 30 frames at times in that senario on pretty new systems.
With respect!
/Jaws
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If you turn all shader effecs 5+ year old HW can hande even in full HD the BMS4.33…
I did what you suggested:
All shaders off. Every other setting to optimize performance.
Mav TE. Over water, sensors TGP, WPN mav sensor on and looking at water= 77-82 fps. Looking at ground with sensors, jet over water= 50-55fps. Jet over land, looking at ground objects (Harbour) with sensors=39-44 fps
Thats a loss of 40 fps Sea to land. Thats a step backwards in time if anything is.
Still; the biggest respect for and admiration of work done for .33
I7 3770
Gtx 670
16g ram
ssd
win 10Cheers!
/Jaws
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What about quality sampling, anti aliasing and anis. filter in VGA driver? With my configh even all shaders is on an empty TE I never get below 60 (vsync is on) with 1920x1080.
TGP and MAV eats FPS strongly because twice is rendered everything as I know. In 4.32 you got FPS drop even you used outside view (!) while in cockpit TGP page was set. -
Thx for the replies.
I tried:
Multisampling off=0-2 fps change.
Anis filter off=5-15 fps change, but ground textures show as blurred at distance.Flir off=80-90 fps TFR TE
Flir on= 42 fps TFR TEIts a combo of new textures and sensors needing to render x2 the amount, if I´m not mistaken.
That is the problem and I just need to stay of the tgp, mavs and flir until anyone hopefully realeses an alternative Theater or set of textures.
Thx for the input m8!
Clear skies!
/Jaws
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I have Intel Core i5-4690K 3.5GHz, GTX 960 4GB, 8 GB DDR3 1600 MHz. You HW seems to much stronger than mine. I have no idea why you have such terrible FPS.
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I have Intel Core i5-4690K 3.5GHz, GTX 960 4GB, 8 GB DDR3 1600 MHz. You HW seems to much stronger than mine. I have no idea why you have such terrible FPS.
And i have I5 3570K 4,2ghz (oc for now) and GTX 660 12Gb DDR3 1600mhz and 2560x1440 rez, Falcon runs fine
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And i have I5 3570K 4,2ghz (oc for now) and GTX 660 12Gb DDR3 1600mhz and 2560x1440 rez, Falcon runs fine
What do you define as “fine”?
Is it single player, te with fair wheather?
Do you get any up’s spreading that you’re “fine”Anyways lads, I’m also “fine” as bfb is around the corner and there are significant contrast in both Fps and “tallybility”.
Each to their own!Clear skies!
Enjoy Falcon bms!/Jaws
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What do you define as “fine”?
Is it single player, te with fair wheather?
Do you get any ups spreading that you’re “fine”Anyways lads, I’m also “fine” as bfb is around the corner and there are significant contrast in both Fps and “tallybility”.
Each to there own!Clear skies!
Enjoy Falcon bms!/Jaws
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For me its avg FPS in campaing 40-60fps in some kind weather (nvidia adaptive v-sync on so i cant get past 60fps with my 60hz monitor
And i have HDR off, i dont like it. AA and AF from BMS settings are in level 4. All other options full. Nvidia settings aplication controlled or default.
what is UPS spreading ? swedish humor ? sorry cant understand.