SimShaker for DCS World and Falcon BMS support thread
-
Hi Andre,
Because of this new configurable start points, I am pretty sure the shift option is not needed anymore.
On the other side, to start feeling negative G’s starting from +0,9 and < we still would need the shift. Perhaps make the -G start point configurable to be able to start from (-3…+0.9) Only problem then is the overlap with the positive G start point (0…5). Could you make the +G slider’s Minimal value check for the maximum -G value?
I know this would be complex perhaps but if working it will be the best solution I think.Actually 3 values would be needed: -G startpoint , Center and +G startpoint , with all the correct conditions for them.
Cheers Obi
-
I’d think the same André.
and configurable deadzones is great, thank you very much -
I think I’m going to buy one! Basically all the enthusiasm here has (almost) won me over… :rolleyes:
And $150 is only pocket money right?
-
Hi Andre,
Because of this new configurable start points, I am pretty sure the shift option is not needed anymore.
On the other side, to start feeling negative G’s starting from +0,9 and < we still would need the shift. Perhaps make the -G start point configurable to be able to start from -3 to +0.9
Cheers Obi
If I don’t shift G, the effect will work incorrect (inverted) between 0 and +0.9G.
Does anyone here want to start feeling negative G’s starting from +0,9?
-
I think I’m going to buy one! Basically all the enthusiasm here has (almost) won me over… :rolleyes:
And $150 is only pocket money right?
-
Sorry Andre,
Thought about it some more and actually think -3…0 for -G would already be good enough.
No need to make it more complex, your solution would probably be good enough already.Cheers Obi
-
I just think if we keep up both ‘shift’ and ‘dead zone’ options, it would be hard to understand for ordinary user what the mess is here
-
Does anyone here want to start feeling negative G’s starting from +0,9?
Nope. In my case, I want zero feedback between -0.1 and 2, probably 2.5G
-
Andre,
Order is placed.
Thanks for the wonderful work that adds to this simulator.
Cheers,
Scub -
Andre,
While you are still working on it, would it be possible to also add an option to the G-Force setting to be able to switch left and right?For example when right side of plane is up, now I feel G-Force on my left side.
I think for me personally it will be better in this case to feel the G-Force on my right side as if it is pushing me down.Hope you understand and that it could be possible to add?
Cheers Obi
-
Andre,
Order is placed.
Thanks for the wonderful work that adds to this simulator.
Cheers,
ScubThank you for the order, Scub!
I’m preparing a package for you. -
Andre,
While you are still working on it, would it be possible to also add an option to the G-Force setting to be able to switch left and right?For example when right side of plane is up, now I feel G-Force on my left side.
I think for me personally it will be better in this case to feel the G-Force on my right side as if it is pushing me down.Hope you understand and that it could be possible to add?
Cheers Obi
Hey Matt, it seems you were going to do that at your end!
Did you like it? -
Andre,
While you are still working on it, would it be possible to also add an option to the G-Force setting to be able to switch left and right?For example when right side of plane is up, now I feel G-Force on my left side.
I think for me personally it will be better in this case to feel the G-Force on my right side as if it is pushing me down.Hope you understand and that it could be possible to add?
Cheers Obi
Andre is simulating roll angle with theG effect, you are asking for a lateral G effect, I too would like the option for that if/when you get to it Andre. Not a show stopper at all, but would be nice.
-
LOL, replying at the same time, I’ll try it tonigbt, coming home from a short vacation.
Obi1, Andre thought there maybe a way to reverse the input using the editor, I just forgot!!! -
LOL, replyING at the same time, I’ll try it tonigbt, coming home from a short vacation.
OK
-
LOL, replying at the same time, I’ll try it tonigbt, coming home from a short vacation.
Obi1, Andre thought there maybe a way to reverse the input using the editor, I just forgot!!!Actually, one can customize .uwv samples, using UWV editor, and invert sides,
right now, if you like -
Actually, one can customize .uwv samples, using UWV editor, and invert sides,
right now, if you likeSo Obi1, go to UWEditor, tell it you would like to use your own files and it will actually create a set based off of the defaults. Then find the roll effects for Gs and invert each of them.
-
Guys, at which G values we would like to have 100% vibration strength?
For instance:
-4G; +9G ?
-3G; +7G ?
-2.5G; +6G ?Currently we have 100% at -4G and +6,7G
-
-3G; +9G = 100% (IIRC it is hard to go more than -3 in F-16 due to limiters)
-2G; +7G 75%
-1G; +5G 50%
0G; +3G 25% -
-3G; +9G = 100% (IIRC it is hard to go more than -3 in F-16 due to limiters)
-2G; +7G 75%
-1G; +5G 50%
0G; +3G 25%0,25,50,75% will depend on Dead Zone values set.
Dead Zone value = 0%