TomsKorea2015-Reloaded
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Wonderful
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On-line test by MadMan:
- TomsKorea2015-Reloaded for 4.33;
- Nuno Santos weather textures (Cloud Pack V7.4);
- Real Weather (Grb2fmap) by Ahmed;
- Korea 2012 for BMS 4.33 (Update 2.0A) by Chuckles.
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On-line test:
Host - TomsKorea2015-Reloaded
3 clients - default (Polak)I had on-line test:
HOST -TomsKorea2015-Reloaded
1 client - TomsKorea2015-Reloaded
2 clients - Polak
no problems -
On-line test by MadMan:
- TomsKorea2015-Reloaded for 4.33;
- Nuno Santos weather textures (Cloud Pack V7.4);
- Real Weather (Grb2fmap) by Ahmed;
- Korea 2012 for BMS 4.33 (Update 2.0A) by Chuckles.
That’s we can call a ‘test’! It sounds interesting too.
Well done, Tavor and all the others! With best regards,
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I sure do hope there would not be much problem integrating tomskorea 2015 bms 4.33 into bms 4.33.1 when it eventually get released.
Again thanksI wouldn’t hold my breath: as Tom is using different elevations so there is no multiplayer compatibility to the original tiles.
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Well,
for grounders there could be some Problems. But for fighters all would be fine…
I use that tile sets since years. I fly every week for hours online. I didnt got any problems. However- its very easy to switch between different tiles sets so everybody can test without any risks.
Cheers
Tom -
One Word (AWSOME)
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Ich’on
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Upps,
sorry but thank you. I`ll will correct it soon.
Thanks a lot.
Cheers
Tom -
@Tom:
Well,
for grounders there could be some Problems. But for fighters all would be fine…
I use that tile sets since years. I fly every week for hours online. I didnt got any problems. However- its very easy to switch between different tiles sets so everybody can test without any risks.
Cheers
TomTom,
here is just my little experience about, also as a tester as you sure know. I flew back and forth and at any altitude almost all around KTO (and Chuckles’ Korea Megapack for 4.33, if for this) using your new terrains and landing here and there, aistrips included.
Well, nothing bad to report, and I 've thought this was the appropriate time to let you know this.
Again, with my warm compliments and best regards, -
Tom,
here is just my little experience about, also as a tester as you sure know. I flew back and forth and at any altitude almost all around KTO (and Chuckles’ Korea Megapack for 4.33, if for this) using your new terrains and landing here and there, aistrips included.
Well, nothing bad to report, and I 've thought this was the appropriate time to let you know this.
Again, with my warm compliments and best regards,Tom expressed concern about ground operation (this I think involves hitting ground target). Any test in this area?
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Offline you won’t have problem with other elevation. The problem will come when you’re flying online with clients who have the original terrain elevations.
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Offline you won’t have problem with other elevation.
I am not 100% sure about that (radar/terrain mask and/or AI behavior around airfiled… At least, if is not a probelm in our 4.33.1, it will be a problem in the future 4.34 in 3 - 4 weeks for AI flight path around airfield during recoveries)
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… BTW, I forgot to say, elevation modification is invalidating map’s MEF, MSA of airfield charts and instruments procedures (RedDog’s plates can no longer be used safely)
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Sorry sir- thats not right.
I never increased the Elevation for any area. I brought down some Areas nearly the rivers and coastlines. So you can use red Dogs Charts without any risks. In that case all tanks and other movers or buildings will all times placed right to the ground- so ii is fully compatible to the original datas!However- I realized thet 3-4 falcon weeks could become ages of time. So for now I´m very happy with my tileset and I´m willing to use it for the rest of all my falcon days.
Cheers
Tom -
@Tom:
Sorry sir- thats not right.
I never increased the Elevation for any area. I brought down some Areas nearly the rivers and coastlines. So you can use red Dogs Charts without any risks. In that case all tanks and other movers or buildings will all times placed right to the ground- so ii is fully compatible to the original datas!However- I realized thet 3-4 falcon weeks could become ages of time. So for now I´m very happy with my tileset and I´m willing to use it for the rest of all my falcon days.
Cheers
TomOkay Tom … so if you didn’t changed the elevation per say and numerical data for highest points are identical (MEF not changed) so yes, no problems. And even in the future 4.34 ther will be no prob then. For radar/terrain mask I do not know, you should better know than me. (I guess you have updated the .mea (IIRC) accordingly.)
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Oh yes.
I hope that the dev Team will do some autogen houses like the trees for the Korea Theater. That would bring the map to a nearly perfect Status. Gras shader for fields, Tree shader for Woods and house shader for villages - That would be perfekt
We will see-
Cheers
tom -
@Tom:
Oh yes.
I hope that the dev Team will do some autogen houses like the trees for the Korea Theater. That would bring the map to a nearly perfect Status.Your theater does look great, but I do hope you will improve some area’s still in the future. Some airfields have trees on short final which would be nice if they would be placed farther away. Also, your theater has quite a few more water hills and polygon shaped mountains than the original 4.33 theater. Would be nice if this could be smoothed out. That would make the theater perfect. You’re tiles are really great!
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