YAME64 suite
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Added the 32 bit version for the client. I don’t have a true 32 bit machine, so have not tested :).
Link is in first post.
now this is what we call best service
thanks, will give it a try, -
Haaa, RPi would also be so nice…
It looks SFML could be ported to RPi as well…: http://blog.aldeo.io/post/116365980469/raspberry-pi-and-sfmlI have a Raspberry Pi 2, but the only problem is that SFML is based on OpenGl for the rendering and it’s not fully supported by RPi, so the rendering will be very slow. Maybe in the future I will write a client version with custom libs for the pi.
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server doesn’t start (windows 10, 64): “MSVCP140.dll missing” ?
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server doesn’t start (windows 10, 64): “MSVCP140.dll missing” ?
There are two dlls that are part of the Visual C redistributable runtime. You can google it and put in the same folder of the exe, od on Windows/system32 folder, or download the package here
https://www.microsoft.com/en-us/download/details.aspx?id=48145
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ok, copied 2 dll’s from freedll (msvcp140 and vcruntime140) and errors dissapeared.
however, nothing happens when server starts and program ends.
Have to go now but will try later on. -
Ok you asked for it… :lol:
what about mobile devices? android tablets and maybe ipads?
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Ok you asked for it… :lol:
what about mobile devices? android tablets and maybe ipads?
Never tried to develop on such devices, I have to download android studio and try something. I really need more time….
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I have a Raspberry Pi 2, but the only problem is that SFML is based on OpenGl for the rendering and it’s not fully supported by RPi, so the rendering will be very slow. Maybe in the future I will write a client version with custom libs for the pi.
have you made some tests with the RPI already? since most of the work would be displaying 2d bitmaps, is it really that much slower?
Also, RPis support OpenGL-ES and here i found a library that might be useful: https://github.com/Sonkun/esfml/wiki -
have you made some tests with the RPI already? since most of the work would be displaying 2d bitmaps, is it really that much slower?
Also, RPis support OpenGL-ES and here i found a library that might be useful: https://github.com/Sonkun/esfml/wikiNo test with the pi for now. As soon as I have some time I will try what you are suggesting, thank you.
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ok, copied 2 dll’s from freedll (msvcp140 and vcruntime140) and errors dissapeared.
however, nothing happens when server starts and program ends.
Have to go now but will try later on.Same for me, all .xml files configured but nothing happend.
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Same for me, all .xml files configured but nothing happend.
So you have the server runnung and the application window don t show up?
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yes I dont show nothing.
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Can you post the configuration files plese? Also try to execute with administrative privileges.
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I do not understand exactly how to configure it. Everything was a problem with my configuration. Thanks my friend.
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A couple of questions:
1. Framerate hit compared to MFDE?
2. Will this work over a networked PC?
3. Does it have it’s own images like MFDE or does it just pull from whatever aircraft is in use?Unfortunately, I have no way to test this yet as my gaming PC is under “renovation” so any help appreciated. Once my rig is back up, I’ll be testing Falcon with MFDE, with GPT, and maybe with other tools as well to see what setup gives me best performance.
Thanks!
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@Silver
Post your xml file and I will try to help you. -
A couple of questions:
1. Framerate hit compared to MFDE?
2. Will this work over a networked PC?
3. Does it have it’s own images like MFDE or does it just pull from whatever aircraft is in use?Unfortunately, I have no way to test this yet as my gaming PC is under “renovation” so any help appreciated. Once my rig is back up, I’ll be testing Falcon with MFDE, with GPT, and maybe with other tools as well to see what setup gives me best performance.
Thanks!
1. I don’t know compared to MFDE, it does not start on my system. I can tell you that from the server side I have no frame impact on Falcon (if you use my DirectX hook for texture extraction you can even disable g_bExportRTTTextures in falcon bmg config file).
2) Yes, it is it’s main purpose
3) Yes, so you are free to modify the images to suite your needs. -
Great tool Roccio, thank you very much
I have a LAN in home and I have a question.
If I have two clients, (two PC´s two clients) is possible that only runs one of them?
I ´ve been making tests and no way to have both clients running at same time.
Sorry for my english
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Great tool Roccio, thank you very much
I have a LAN in home and I have a question.
If I have two clients, (two PC´s two clients) is possible that only runs one of them?
I ´ve been making tests and no way to have both clients running at same time.
Sorry for my english
Happy to hear That you liked. For now only one client is supported, but will change in the next release.
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Great!
Thank you