Cockpit Canopy Reflection Pack
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Can anyone help me with this??
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There are two files in the pack use the other one.
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@usafpga:
Can anyone help me with this??
Three Files included. Low - Middle - High visibility.
High visiblility texture is default 8005.dds file. if is overdone, you must select other one and change file name 8005-Middle Visible.dds to 8005.dds etc. and copy past; Repalce in KoreaObj folder.Note: Set Your Canoppy Cue settings : one of “Reflection, lift line or Both” , in Setup graphics section
Gizemkar.
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Awesome!!! :bowd:
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I liked a lot. Thanks Gizemkar. I’ve added to my folder JGMODS.
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Added Another Reflection Pack with FunofBms432 Hud …
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Would we need or want to swap out different reflections based upon weather, day/night time etc? Ideally we can just use one.
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To revive this thread and combine it with my own version of this and FanOfBMS432’s mods, this is actually a very good mod, as it comes in3 saturation and strength versions.
There is one very similar version of the here used 8005.dds file around, slightly different reflection set and no colours. And anyone who wants a custom HUD and reflection set can simply open one of these files and edit the reflection part to his liking as well as the HUD colour part. The now default BMS HUD somehow managed to overpaint the HUD upper part with pink where in RL there is no colour but the HUD edge.
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To revive this thread and combine it with my own version of this and FanOfBMS432’s mods…
Tom, please email me the 8005 with your recommended HUD already added to the dds.
Cheers, dude.
Arapr0n
P.S. All three versions of “Reflection Strength”, please…
EDIT –> Oh, and include your 3993 file if required. Thanks, dude.
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Is the 3d HUD (At least more visible) glass included in this reflection mod- or do I need to get the HUD mod seperately?
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Is the 3d HUD (At least more visible) glass included in this reflection mod- or do I need to get the HUD mod seperately?
Hello Redeye82!
You could download any canopy reflection texture, copy from that texture canopy reflection area and paste into my modified HUD dds. Than you should play with the Alpha Channel!Only Alpha channel makes “transparency”. For the Alpha Channel - Black color gives 100% transparency, White color - 0% transparency.
For the best transparency effect, use Gray color for the Alpha Channel!!!
Dark Gray more transparent effect, Light Gray less transparency.
This mean, if you put Light Gray Alpha Channel over reflection texture area (not over the whole dds texture) you will see “bright” reflection, because less transparent effect makes reflection more visible. Try different Gray colors and you will find what you need.
Best Regards,
Tavor