F-4 Phantom
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Which is even more appreciated.
Respect.sent from my mi5 using Tapatalk
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I am very excited in this phantom models, if you look closely the nozzles of the f4G you will notice there is a glitch, it seems like the 3d model has the nozzles tapped or something have you noticed? I hope someone corrects that with a new model or at least it is fixed soon. The f4F for example is fine.
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I am very excited in this phantom models, if you look closely the nozzles of the f4G you will notice there is a glitch, it seems like the 3d model has the nozzles tapped or something have you noticed? I hope someone corrects that with a new model or at least it is fixed soon. The f4F for example is fine.
I cant exactly get what u saying. There was a “glitch” indeed fixed i had wrongly put afterburner dof no 38 and not nozzle dof 39 in some pedals. Other than that it needed some fine tunning in the dat file. Everything still is tested thorougly and untill the finish we have time. I know it takes too long but until i fix everything nothing will be released
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I am referring to the stock f4g that comes with the bms 4.33
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I see. I have nothing to do with the stock models. I think the stock models doesnt have moving pedals in the nozzles. As the FF thoareks models as well.
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Is there any way to test your models before release?
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Will see what i can do as soon i get back home
Στάλθηκε από το SM-J500F μου χρησιμοποιώντας Tapatalk
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Is there any way to test your models before release?
Will see what i can do as soon i get back home
Well, but only if you agree of course, I too would be particularly glad to.
With best regards,
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Is there any way to test your models before release?
Well, but only if you agree of course, I too would be particularly glad to.
With best regards,
Are both of you familiar with the LE “dance”? If u do i can send a link. Its not much you have to do… Mostly update the parent data of the model with nSwitch & nDof to 255 and skin set to 1 and i think you are good to go (F-4E have 1 skin right now only. Later ill make more i guess) and then just Replace the model. once u are into the parent of course… U can find many how to’s in the Forum as well in Arty’s hot list and some pics in the old Phantom thread i had “phantoms phorever”
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Are both of you familiar with the LE “dance”? If u do i can send a link. Its not much you have to do… Mostly update the parent data of the model with nSwitch & nDof to 255 and skin set to 1 and i think you are good to go (F-4E have 1 skin right now only. Later ill make more i guess) and then just Replace the model. once u are into the parent of course… U can find many how to’s in the Forum as well in Arty’s hot list and some pics in the old Phantom thread i had “phantoms phorever”
Yes I am
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Expect minor errors and mistakes ok? Oh also forgot to tel the .dat file of course goes to sim/acdata folder
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Are both of you familiar with the LE “dance”? If u do i can send a link. Its not much you have to do… Mostly update the parent data of the model with nSwitch & nDof to 255 and skin set to 1 and i think you are good to go (F-4E have 1 skin right now only. Later ill make more i guess) and then just Replace the model. once u are into the parent of course… U can find many how to’s in the Forum as well in Arty’s hot list and some pics in the old Phantom thread i had “phantoms phorever”
Thanks a lot for your detailed reply and your kind permission - my answer is: yes, I do.
And please don’t mind or apologize in advance about errors and so on, that’s just what testing is for, right?
Let’s see now what I’ll be good to do, nowWith best regards,
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Are both of you familiar with the LE “dance”? If u do i can send a link. Its not much you have to do… Mostly update the parent data of the model with nSwitch & nDof to 255 and skin set to 1 and i think you are good to go (F-4E have 1 skin right now only. Later ill make more i guess) and then just Replace the model. once u are into the parent of course… U can find many how to’s in the Forum as well in Arty’s hot list and some pics in the old Phantom thread i had “phantoms phorever”
I did the dance with the other models, i would love to test them too…
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I did the dance with the other models, i would love to test them too…
I see alot of need for theese models…. hehehehe
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Ok heres a question…
I wanna add a seperate rack for the TGP. I know i have to define it in the bmsrack file. Therefore how it will show and used in 3d? I done it in a test but i had installed the pod with the rack on it and worked but that seems funny in other planes using the same tgp pod. -
It’s just a matter of properly defining it in the bmsracks. Will talk.
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I know, First step is done… In loading screen it seems ok but in 3d world no
Edit: made it… whatever you define in bmsrack. if through the editor the hardpoint doesnt have “rack” ticked then you do a hole in the water … stupid me lol -
Anyways i moving my tests in KTO as its DB its a bit smaller than Ikaros and so i have more space to make them. I know that Ikaros db is still in beta but is crowded a bit and also a bit sensitive to changes allready had crashed Ikaros 5 time and i had to get many things from the start again
And there she is with all her beauty and the Litening as a weapon!
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@Jan… I used the alw3 v6 but the head doesnt move is it something in my end i didnt do?