E-7A Wedgetail
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I mean from 1 side u see normally surface but from the other side its transparent why?
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As Jan explained.
If you are working in 3dsMax, you can add the “shell” modifier to make it double sided, or you could assign a double sided material (which is exported as an LP node in LodEditor).
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Thanks Pumpy! shell did the trick but i think i will use the doublesided metrial cause in 3d world the texmapping looks weird plus shell ad more triangles Anyway as currently the model shows in game… only the Lights “body” are left and some minor corrections
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Model is ready! Only touch - ups in the skin like s/n and tail arts etc left and fine tuning the .dat witch unfortunatelly isnt my area of expertise. I flying the plane for the test now with the Ikaros a320 dat file but i see that the plane is taking of at 80-85 knots (???) and in about first 100 meters of the runway… Here i could use some help…
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Wedge rocket tail !!! :D:D
Very nice model indeed. Congratz -
Thanks SEG allready in its way for Ikaros as well with fixed dat file and now it flies as it should. Minor fixes in the skin will be later added (dragon and correct SN) And i will soon release here in public a model with Australian and Korean skins also. I Will make a 30k tris model as well for the devs if they want it. This model is slightly over 40k in tris but les than 30k polys but i know that tris is the thing that actually is important right? I will simply just delete some extra details
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@ Jan
If i want to add compresion also i have to add the same dofs like for extension? Meaning double dofs? it wil work?? -
@ Jan
If i want to add compresion also i have to add the same dofs like for extension? Meaning double dofs? it wil work??No, extraction and compression of the gear works with the same dof. Just make sure you have correct value for the opposite side as well (-x.y). Un-checking the min/max option is advisable.
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No, extraction and compression of the gear works with the same dof. Just make sure you have correct value for the opposite side as well (-x.y). Un-checking the min/max option is advisable.
Thanx!
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Well as summer is here officially lets grab a flight and go to the Islands for vacations! hehehehe. Succesfully eited the wdgetail to the sturdy and most efficient airliner to the world Here in the colors of regional Ellinair colors. I will come up with some more paintschemes of regional and not only airlines as requested by the team. You see both V.Sq. that involved in the Ikaros wants the best and more realistic enviroment to train. And believe me Greek skies are full of airliners specially in summer but airforce needs to train…
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And believe me Greek skies are full of airliners specially in summer but airforce needs to train…
… in tracking some out, perhaps? :lol:
Well done, Manos!
With best regards, -
hahahaha… well tracking for sure. Its part of the training specially for situational awareness. But out hmmm it depends. If they havent gave flight plan maybe yes!
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Impressive
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just a small ultra tiny minor thing
About Elinair the one posted is their old one the new one is this
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Arty this is an airbus…. not a boeing In their site they have the “Artistic version” like the airbus for the colors but all real photos the planes are white with blue logos only. So untill a more recent photo is revealed im ok with that
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Me too
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Anyway… Check in few minute the thread for Mods/WIPs i have another announcement and a very good Surprise for Ikaros
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Ok Conversion to -800 completed so expect some AIrliners more as -700 is not used too much only from small companies….
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E-7A Wedgetail coming soon for downloading… 3 skins will be available Australian,Korean and Turkish The model is completed i just need to make the textures! stay tuned! Therefore as there isnt a record in the database either you have to make one of your own or replace an existing model or install a new one to one of the empty records (when i do that i usually add a new model and i rename it in Editor) the model will be “tuned” to have all 3 skins. So if you want to use it in a campaign u can select the skin u want with either camo.cfg either doing the dance in the lod editor and deleting all other skins on the list of the root of the model! more soon