Bugs and issues Nordic 1.0
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Reported Bugs and status
1. EDawg109; Extracted MFDs (FCR/HSI) failures
1. MLU; quickFix is With BMS running in background, stop and start the extractor, and MFD video is running again. Quick fix.2. MaxWaldorf; instant relocation at start of camps (known issue may move away from the front in the future)
EDawg109; Vilhelmina 35th FS Tasking is delayed at least till 1500. need to dig into whats the delay!3. Luke777; could not load weather maps
4. Tirak; C model F35 should only be on Carrier in xplane camp
4. starrats; land based F35s replaced with a and b5. Viking; WDP does not work with Nordic DB, this is something maybe only Falcas can fix.
5. Falcas ; Falcas has finished WDP with Nordic6. Luke777; resise map for MC… it comes 2000x2000 and MC requires 2048x2048.
7. starrats; resized wip to replace map7. LorikEolmin; No UI sound
7. starrats; made a hotfix till update8. Jackal; list in pre-planed threat circles and dogfight selection list are both missing units… again
8. Ranger822; FIXED9. Gza036; missing buttons in recon UI
9. starrats; FIxed it10. Gza036; 80s campaign deployment descrepancies https://www.benchmarksims.org/forum/showthread.php?31166-bugs-and-issues-Nordic-1-0&p=434821&viewfull=1#post434821
10. starrats; the ordnance will be changed with new Vintage theater. units in campaigns are WIP RE-DOING CAMPS
10 starrats; most of this is put off until vintage db sep WIP11. Gza036; Sams need too be varied in camps https://www.benchmarksims.org/forum/showthread.php?31166-bugs-and-issues-Nordic-1-0&p=435140&viewfull=1#post435140
11. starrats done12. Lexitheswift;Halt missing in UI
12. starrats;added it13. Ripper; noticed Bad coastal city tiles
13. starratsFixed them14. EDawg109; TM warthog with TARGET and Donluks profile causes catastrophic ctds with Nordic
14.Need warthog users that would know a fix or info on this15. ccc1tw; ac icons missing in Vintage camps
15. Ranger822; fixed by using ac icons from NTO16. LorikEolmin; Sams tracking plane thru terrain
16. starrats; no fix yet -
DB issues for Ranger
1. 6072; wingtip missiles not visible from pit in RNoAF F-16AM.
Snpusher; more https://www.benchmarksims.org/forum/showthread.php?31166-bugs-and-issues-Nordic-1-0&p=434557&viewfull=1#post434557
1. Ranger822; FIXED2. unleashedcode; JAS39C cockpit lights slightly out of place causing blurring effect.
2. Ranger822; - this is the stock BMS Viggen Pit . . .3. unleashedcode; JAS39C canopy close sound needs replacing as it loops the standard f16’s sound.
3. Ranger822; there are only a three choices currently for canopy sound; F16, F18, and JA37, it appears the sound files are not completely linked up so really what we have available is a complete F-16 open/close with loop. Open/close F18 with a loop for open and close, and and open/close for the JA37 which can link to either the F18 loop or the F16 loop. Those are all the sound files we can link to . . . I have reset the JAS-39C/D to use the Viggen open and close sounds files with the default F16 loop . . . that’s the best I can do until we look at adding new sound files and linking that stuff up. If you know any pilots out there that would like to record some canopy sounds . . . my inbox is already waiting.4. Tirak; Fix F35 Armament https://www.benchmarksims.org/forum/showthread.php?31166-bugs-and-issues-Nordic-1-0&p=434550&viewfull=1#post434550
4. Ranger822; wpns loadout updated for F-35A/B/C5. ghostdog; both the f104 and ef2000 cockpits: they MFDs float and the move out of the screen area when using Track IR.
5. fairlycertain: concur6. ccc1tw; AS6 needs harpoon functionality
6. Ranger822; has a fix from starrats7. ccc1tw; su7 missing drag chute in fm and drop tank store in SSD
7. Ranger822; fixed8. Chichowalker and Jackal; ef2000 needs lightning pod and load out view improved
8. Ranger822 has a fix for this and jas39s9. Chichowalker; ef2000 has no selective jettison capability
9. starrats; checked with KTO and same issue exists -
Just encountered a potential issue with RNoAF F-16AM. It appears that AAMs placed on the right wingtip are not visible from inside the plane (looks as if the rail was empty). With external views everything works fine and the weapon is displayed where it should be. Problem appeared in campaign, TE as well as in dogfight.
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Extracted MFDs (FCR/HSI) won’t show any information on them no matter the aircraft in this theater or others. Reinstalling the MFD extractor program fixed the issue with other theaters. Once I go back and run the Nordic theater it doesn’t work and will cause the MFD issue not to work on the other theaters again.
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It seems that F-35C below kiruna are being rellocated when launching the campaign…
I’ll try to extract the several crashes logs I had when trying to launch missions.
Cheers
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Extracted MFDs (FCR/HSI) won’t show any information on them no matter the aircraft in this theater or others. Reinstalling the MFD extractor program fixed the issue with other theaters. Once I go back and run the Nordic theater it doesn’t work and will cause the MFD issue not to work on the other theaters again.
I have had the same issue//
Wingmodel Danish F-16B is the Edward Viper.;)
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Could not load weather maps
Follow up: can load weather maps. The only change I have made is the sound fix.
BTW the coordinates I used in F4Wx are N63 to N71 and E11 to E34
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Exiting out of one campaign and loading another causes a crash…
Lots of places on SkyFox and X-Planes marked as NoName, have not tried Russian Bear as of yet.
JAS39C cockpit lights slightly out of place causing blurring effect.
JAS39C canopy close sound needs replacing as it loops the standard f16’s sound.
Couple of crashes when loading to 3D after fragging a campaign mission. (Happened on multiple aircraft so not attributed to a specific model)
Will keep pluging away and let you know of any other teething issues as I go… -
The rule restart falcon after every mission, is followed unleash the code?
sent from my mi5 using Tapatalk
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The rule restart falcon after every mission, is followed unleash the code?
Not had to do this all the time I’ve been flying BMS4.3x
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It is highly recommended by the devs, regardless what we users do.
sent from my mi5 using Tapatalk
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Extracted MFDs (FCR/HSI) won’t show any information on them no matter the aircraft in this theater or others. Reinstalling the MFD extractor program fixed the issue with other theaters. Once I go back and run the Nordic theater it doesn’t work and will cause the MFD issue not to work on the other theaters again.
With BMS running in background, stop and start the extractor, and MFD video is running again. Quick fix.
Best regards
MLU -
Exiting out of one campaign and loading another causes a crash…
Lots of places on SkyFox and X-Planes marked as NoName, have not tried Russian Bear as of yet.
JAS39C cockpit lights slightly out of place causing blurring effect.
JAS39C canopy close sound needs replacing as it loops the standard f16’s sound.
Couple of crashes when loading to 3D after fragging a campaign mission. (Happened on multiple aircraft so not attributed to a specific model)
Will keep pluging away and let you know of any other teething issues as I go…Thanks for the report unleashed, but i cant duplicate the ctd while switching campaigns.
I had some random crashes like you describe when entering 3d world, but the log says something about memory and then no ctd next time and then no ctd further down the road.
I think if i reinstall the theater after uninstalling it I might have those crashes again. Its on the list that i will post and update Thursday.cheers
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@MLU:
With BMS running in background, stop and start the extractor, and MFD video is running again. Quick fix.
Best regards
MLUThanks a million. Now everything is working.
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The rule restart falcon after every mission, is followed unleash the code?
sent from my mi5 using Tapatalk
Possibly not Arty, was unaware of it. I knew the mandatory restart for theaters…. but not for campaigns.
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Notice whenever trying to fly the F35, the flight group is either being relocated or package planning takes a long time to materialize. I fast forward the time x64 and waited until 1500hrs and still no flights were planned. This is in the Xplane campaign.
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Notice whenever trying to fly the F35, the flight group is either being relocated or package planning takes a long time to materialize. I fast forward the time x64 and waited until 1500hrs and still no flights were planned. This is in the Xplane campaign.
Yeh, relocating sqdn is an issue with sky fox based camps. The thing I do is save it right after you get the notification and then load it and you will be on a different base. If you fast forward after relocation notification you may be fast forwarding on an empty base.
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Would changing this switch make a difference?
set g_bEnableABRelocation 1 // Airbase relocation
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Notice whenever trying to fly the F35, the flight group is either being relocated or package planning takes a long time to materialize. I fast forward the time x64 and waited until 1500hrs and still no flights were planned. This is in the Xplane campaign.
You talking about Vilhelmina 35th FS?
C9
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@Cloud:
You talking about Vilhelmina 35th FS?
C9
Yes, i guess thats the one unless there are different ones by different creators. If so I’ll post up the exact one I selected.