Custom Modded Folder for 4.33
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Hey Rthorflech…was just browsing through your modded folder and you added janhas’s wep pack…but not the Misdata folder…Just throwing it out there.
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Dude it’s not the folder! You will get gradual fading. With the sound folder you will hear the pain!! How hard are you pulling on the stick?, and at what speed? I’m always trying to max perform the jet wihtout breaking it (or me!).
I totally get faded!!
Greatest experience of his life, until he chokes on that ginger gum…
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Hey Rthorflech…was just browsing through your modded folder and you added janhas’s wep pack…but not the Misdata folder…Just throwing it out there.
Thank you. I might do a seperate upload as it takes forever to reupload.
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Just put another link on the first post adding the Misdata folder……NO need to upload 2.2GB again!!!
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In this MOD folder, was the carrier textures updated as well. If so, anyone knows which dds. files that were updated? Just curious I was playing online in the strong theater coming off the carrier and noticed that I had to line up a little left to to lock into the catapult.
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No I haven’t changed anything with the carriers.
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Please, check kf16bk52.dat and kf16bk52_afm.dat files in Acdata folder. There are old files, not new files.
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Great work, thank you. Particularly the F-16 skins. However, I get odd textures on the AIM9X and AGM-65D’s.
The 2.1 notes say: “Removed Hi-res skins for Aim9x and AGM65 models causing skin issue in game.”
Am I missing something?
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Switch to 2.1 and the odd texture issue is resolved
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Great work, thank you. Particularly the F-16 skins. However, I get odd textures on the AIM9X and AGM-65D’s.
The 2.1 notes say: “Removed Hi-res skins for Aim9x and AGM65 models causing skin issue in game.”
Am I missing something?
What version did you download?
Did you overwrite your existing objects folder? -
What version did you download?
Did you overwrite your existing objects folder?I downloaded the 2.1 version linked to in the first post and yes I did overwrite the objects folder.
Seems the AGM65G and some of the external model pilot and cockpit textures went weird too.
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Hello Rthorflech, The mod is usable with the Ostsee theater?
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Same problem here. All the AGM’s and Aim9x have odd texture.
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I downloaded the 2.1 version linked to in the first post and yes I did overwrite the objects folder.
Seems the AGM65G and some of the external model pilot and cockpit textures went weird too.
Ok what’s happening is your overwriting your existing Objects folder with the modded folder. Because the Hi-res textures are STILL in your existing folders, 2.1 doesn’t overwrite them. In 2.1 I have removed the Hi-res textures for the AIM 9X and AGM-65D. Since there is nothing to overwrite, it keeps the HI-res .dds files that are already there. Please read the install instructions:
Do not overwrite your existing Objects folder. Rename or backup and delete your current objects folder and replace with the modded objects folder.
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Ostsee Mod M2_1
http://www.fsfiles.org/flightsimshotsv2/images/2017/08/17/FalconBMS2017-08-1702-13-51.jpgOstsee Original Version3.28.88
http://www.fsfiles.org/flightsimshotsv2/images/2017/08/17/FalconBMS2017-08-1702-20-01.jpg2.1 is NOT compatible with Ostsee. That is a very different database. I think Tom has done a wonderful job with Ostsee. I do not require to modify his work as he has a lot of upgrades and custom objects already included. Using the modded folder within the Ostsee theater can/may cause issues.
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Ostsee Mod M2_1
http://www.fsfiles.org/flightsimshotsv2/images/2017/08/17/FalconBMS2017-08-1702-13-51.jpgOstsee Original Version3.28.88
http://www.fsfiles.org/flightsimshotsv2/images/2017/08/17/FalconBMS2017-08-1702-20-01.jpgThat’s what happens when you use a DB from another theatre. Leave the custom modded stuff out of Ostsee and all will be fine…
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Ok what’s happening is your overwriting your existing Objects folder with the modded folder. Because the Hi-res textures are STILL in your existing folders, 2.1 doesn’t overwrite them. In 2.1 I have removed the Hi-res textures for the AIM 9X and AGM-65D. Since there is nothing to overwrite, it keeps the HI-res .dds files that are already there. Please read the install instructions:
Do not overwrite your existing Objects folder. Rename or backup and delete your current objects folder and replace with the modded objects folder.
Got a bit eager there…fixed it now. Thank you
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i get the ‘wrong acdata file’ when trying to connect with multiplayer
is that normal with this mod?
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when you try to connect to a mp server?