Prevent in cockpit view flipping?
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Sorry for the title, I just couldn’t think of a better way of describing my issue.
My problem is , with BMS 4.32.7 but I think 4.33.3 works the same, is that when I look all the way to my left in the 3D cockpit and reach the almost-6-o’clock view, the view flips over to the other side?
So I’m looking left, all the way left and when I somehow hit that “end”,the view flips automatically over to the right?I’ve always thought this was annoying when using my POV hat to change views but it’s extremely annoying when now using my TrackHat Clip? Is there some setting in the config file, whereby the view just stays in place when you received the “outer limit” of travel?
With the TrackHat it gets worse because I look all the way left…. and I’m looking at the left side of my monitor (sort of). The view flips over to the right, to the most outer edge. I then must move my head to the right as I can’t look any more left than I already am… which causes the view to flip back to the other side again! And so I continue fighting with the view panning, until I either hit the ground. Or pause the sim as my head is literally spinning! :rolleyes:
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Sorry for the title, I just couldn’t think of a better way of describing my issue.
My problem is , with BMS 4.32.7 but I think 4.33.3 works the same, is that when I look all the way to my left in the 3D cockpit and reach the almost-6-o’clock view, the view flips over to the other side?
So I’m looking left, all the way left and when I somehow hit that “end”,the view flips automatically over to the right?I’ve always thought this was annoying when using my POV hat to change views but it’s extremely annoying when now using my TrackHat Clip? Is there some setting in the config file, whereby the view just stays in place when you received the “outer limit” of travel?
With the TrackHat it gets worse because I look all the way left…. and I’m looking at the left side of my monitor (sort of). The view flips over to the right, to the most outer edge. I then must move my head to the right as I can’t look any more left than I already am… which causes the view to flip back to the other side again! And so I continue fighting with the view panning, until I either hit the ground. Or pause the sim as my head is literally spinning! :rolleyes:
Sounds like your track IR is getting turned around on something. Look at the TrackIR screen and move your head around. See if the light or relfectors (depending on what you are using) are coming in contact with each other. See if there is light pouring into your room that is confusing it. One thing I do is turn my TrackIR brightness up, turn the sensitivity to the highest setting and not use precision tracking. Then you should tune your profile to match your head movements (generally you shouldn’t have to look past the edge of your screen to see a 180* look in game). Try all that. One of those should solve your problem.
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You were absolutely correct. The light in my office was reflecting in the window directly behind my PC and that was picked up by modified PS3 camera that came with my TrackHat Clip.
And this showed up as an additional light source in the Opentrack software and, at times, really confused things.Closing a curtain really helped. (Or turning off the light).
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Glad it worked out. Pretty common issue, you learn to work around it.
-Shadow