F-16 CM52 New Cockpit Mode
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New photo realistic “Lockheed Martin Sniper Advanced Targeting Pod”.
It looks like a ‘Real’ Aston Martin, Burak.
Keep on this way!
(P.S. But No more delays now, dear mate: when would the Tornado time come at last?)With best compliments and regards,
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New photo realistic “AN/ASQ-213 HTS (HARM Targeting System) Pod”.:-D
Real:
BMS 4.33:
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Great work, Burak; absolutely amazing. I´m excited in testing the textures after installing them tonight!!!
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I hope all this good stuff is going to be incorporated into next BMS up date???
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I hope all this good stuff is going to be incorporated into next BMS up date???
buraktunahan is making lovely improvements to 4.33 models, but some things may not be needed for the next BMS update.
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buraktunahan is making lovely improvements to 4.33 models, but some things may not be needed for the next BMS update.
because there is going to be an improved updated default model maybe?
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I made the Canopy glass colorful. But in the simulator, the default canopy glass color of BMS is seen. Could you help me figure out how to fix this glass color?;)
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I made the Canopy glass colorful. But in the simulator, the default canopy glass color of BMS is seen. Could you help me figure out how to fix this glass color?;)
Canopy glass color is a function of transparency and color for pType 25. The available transparency/color combinations are displayed in the color.htm file that comes with LodEditor. If you want to colorize the canopy with a texture, you must choose a different pType for the canopy nodes. Only pType 25 offers refraction and reflection.
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Thank you so much PumpyHead.
When I open the file you specified, the numbers and color samples are shown as below. How do I choose the color I want? In which file do I need to change these values?
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There are not many realistic choices. The transparency must be between 0 and 255. I am not at my home computer, but I think somewhere around 170 is okay. There are not many colors available in that range.
To change the colors, you must select the canopy nodes in LodEditor and change the color values.
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There are not many realistic choices. The transparency must be between 0 and 255. I am not at my home computer, but I think somewhere around 170 is okay. There are not many colors available in that range.
To change the colors, you must select the canopy nodes in LodEditor and change the color values.
Thank you so much PumpyHead
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Tested! Strong effects (concerning the canopy reflections) - but I love this effects - great!
But I´m missing i.e. the weathered refueling-door. Is this a special mod?
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Tested! Strong effects (concerning the canopy reflections) - but I love this effects - great!
But I´m missing i.e. the weathered refueling-door. Is this a special mod?
I will now publish all the innovations (exterior model, cockpit, refuel door etc.) seen in the above my messages in the second version. I’m still working on it. Coming soon.
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oh,guy!Your computer is low.
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I enhanced the pilot’s helmet a little bit further.
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I enhanced the pilot’s helmet a little bit further.
I added a human face. I made the human face vaguely clear. Because pilot’s face should not be seen clearly behind the colored glass. I made the pilot’s face clearly visible only in the front view. Because in the side view the human face must not appear. I also added new details to the pilot’s helmet. (colored glass, mask, screws etc.)
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I made a small correction, I changed the pilot. Here we are our new pilot.
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New light effects.
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Nice…
just for the pilot face:
it is smaller than it should be
and
the eyes - nose are higher than they should be. -
Nice…
just for the pilot face:
it is smaller than it should be
and
the eyes - nose are higher than they should be.Blame it on refraction.