Post your Nordic TEs here
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nice ! i cant wait to see this new development you guys are working on. when we come back around to NTO V3 all these go into the theater for sure.
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You are too kind for your appreciation in advance, dear Ned…
you will be among the very first to give it a glance
A nice day!
Gianni.
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I post this here as this issue arose in the TEs I have made for the Nordic Theater although it is valid for every theater. The issue was AWACS not available for all teams except the team that owned the AWACS squadron; no matter what changes were made using MC in advanced flight options, advanced package options and team relations this problem persisted.
When building a TE you can’t add a flight to a package owned by one team using a squadron owned by another team by means of the TE builder; this can be done with MC though.
The way I proceeded was to create all the flights for each individual team and then assigned them to packages of the team that owns the AWACS squadron, when you do this operation MC will ask if you want to delete the flight you are reassigning: say NO. After this procedure is done only one teams owns all the packages; you are still able to see the specific flights of each team in MC units/flights.
Launch the TE and select any team, in the frag order there will be only the flights that belong to that team; select any flight, AWACS will be available.Hope to make sense, it is easier done than said.
Cheers
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hi Jackal, Luke777, badger, and TE builders. after testing and fixing awacs probs in several TE now, i have decided to post a new TE_New file. any TE built with this file will not have com probs with awacs. this is a team setup issue on my end, and since i dont build TEs , i did not for see this issue. iwill post a vid on how i quick fix existing TEs and post new file Saturday. cheers Ned
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Ned, thanks for staying on this, digging in and fixing the issue.
You ROCK!!:headb:
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As you all will see its not really a bug, (this awacs issue), just very different set up then usual. also i made a te_new file that is exactly like KTO, but had to scrap it because it porks all current Nordic TEs by changing teams around. Sooo … I just made all but Russia team2 and they all share radar and awacs.
I will wait for feed back if …
1.you guys like this one better
2. want the old problem one back, or
3. want it set just like KTO with only two teams to start(this will destroy all current TEs)your input will decide how v3 will be set up , as I have no preference , I will pass the decision to our busy TE makers.
New TE_NEW Link includes a new stationils file that was was in updated Nordic … this isn’t needed. i left it on accident.
https://www.mediafire.com/file/nq9uliefc6zyvsr/Campaign.rarFIXING AWACS WITH TE Mission editer
Fixing it with TacEdit…. Sorry Falcas… I got a question before i can use MC to do this. a greyed out team No. is blocked from adjusting.
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I like the idea to have more teams but that is my personal preference, whichever solution you decide to implement is fine with me. Current TEs might be recoverable anyways.
Cheers
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From Luke777 Bear Roar TE
https://www.mediafire.com/file/c012j64heib1hov/Bear%20Roar.7z
Bear Roar - RED is advancing with 3 mech battalions in an attempt to capture a high value power plant and an army base. BLUE will try to counter with 2 battalions defending the power plant and 1 defending the army base.
RED will have CAPs, CAS and ESCORT.
BLUE will have INTERCEPT, SWEEP and CAS.
Bear Roar is playable as USA, Norway , Sweden, Russia, or Germanyyet another really nice release from Luke777. There is more where this came from too! a few more are on the way soon.
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I like the idea to have more teams but that is my personal preference, whichever solution you decide to implement is fine with me. Current TEs might be recoverable anyways.
Cheers
+1000, same feelings here.
Thanks a lot, Ned.
With best regards,
Gianni.
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From Jackal Head Cutters TE
https://www.mediafire.com/file/4cf5nf83nkhhma4/Headcutters.rar
BRIEFING -
It’s the very first hour of war, and almost everyone, of all parts, don’t know we’re in it either.
We must give a clear signal to our opponents that fighting against us won’t be a deal, and in that case they will be hit hard. Very hard. Too much times. Until they will bend on their knees.
We planned a high destructive and diversionary attack, but - this is the main aspect - made a very little and specialized, joint force, also to not claim too much attention to what it’s going to happen.
Our apparent target will be some accurately chosen primary objectives, well defended by SAMs.
Our real target will be a nuclear plant in their nearby.
Good luck to everyone of you - hoping that we won’t need it.Hit hard at a sudden and make them a big nasty surprise. But don’t be surprised, by anyone.
END
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Head Cutters. i flew a f117 to drop bombs on a reactor. several friendly tornados got splashed by flankers right in front of me. but i made it to target and destroyed it. and on the way home i caught three missiles in the tail pipe. no time to eject! i fragged an intercept to go get revenge but was to late. next time i will be a fighter and see if i can end those flankers before they chop up the tornados. thanks for the challenging TE Gianni. Cheers. NED
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Thanks a lot to you, dearest Ned, you were too kind with me.
Here as follows my short summary of my last TE ‘Headcutters’.
Let’s tell a nice story. ‘Once upon a time…’ no, it’s not the case, I think. :lol:
BRIEFING -
It’s the very first hour of war, and almost everyone, of all parts, don’t know we’re in it either.
We must give a clear sign to our opponents that fighting against us won’t be a deal, and in that case they will be hit hard. Very hard. Too much times. Until they will bend on their knees.
We planned a high destructive and diversionary attack, but - this is the main aspect - to be made a very little and specialized, joint force, also to not claim too much attention to what it’s going to happen.
Our apparent target will be some accurately chosen primary objectives, well defended by SAMs.
Our real target will be a nuclear plant in their nearby.
Good luck to everyone of you - hoping that we won’t need it.Hit hard at a sudden and make them a big nasty surprise. But don’t be surprised, by anyone.
END
I want to give my thanks to Luke777 and starrats for all their great help and counseling, a pretty nice job and a highly appreciated favor by my team which I’m honored to be part of.
Please forgive me for those unavoidable errors I could have made in spite of all my contrary efforts.
And have fun everyone, most of all!
(P.S.: I was to forget, sorry.
More to come next - as per a my own little tradition in every theater, I’m going to create a ‘special’ mission.
Its name? “The Day of the Jackal” :twisted:, a free interpretation straight from the novel I took my nick from.)
With my best regards, -
From Luke777 Arctic Waters TE
https://www.mediafire.com/file/idwe274aftea5u8/Arctic%20Waters.rar
Arctic Waters - BLUE will try to destroy cargo ship and the port they are sailing to, lots of air defenses to disable to allow the strike. RED will counter with INTERCEPT and SWEEP
BLUE will have CAP, DEAD, STRIKE, TASMO, EW, AWACS and TANKER.
RED will have INTERCEPT, SWEEP and AWACS.Flyable as US,Norway,Sweden,Finland, and Denmark. for Blue side, and of course red is Russia
Sweden has grippens and awacs, but they must be fragged by playerTHANKS LUKE!
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from Luke777 WhiteOut_U3
https://www.mediafire.com/file/p1h1ejrxnsd6ns2/WhiteOut_U3.rar
WhiteOut_U3 Is updated to have all AWACS working.
This TE has packages available for all countries on the list. USA, Sweden,Norway,Finland,Denmark,Russia, and Germany.
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Alpha Strike
This is a TE for Nordic Cold War. Most of the BLUE side flights are off the aircraft carrier and some from land bases.
There are 2 parts:
The strike packages are tasked to hit 2 army bases and a radar site, A-6 Strike, A-7 SEAD and F-14A Escort.
There is an EA6 for EW and 1 AWACS. Norway has F-5s providing TARCAP and Sweden has a flight of JA-37
doing SWEEP.The RED side counters with Intercept flights, MiG-21, MiG-23, MiG-25; air defenses SA2, SA3 and SA5.
AWACS is available for the RED side.RED side TASMO in an attempt to disable the aircraft carrier, Tu-16 TASMO, MiG-29 Escort (2 packages) and MiG-21 SWEEP.
The BLUE side counters with intercept flights, F-14A and F-15A for USA and 2 F-104G flights for Norway.
A-6 and A-7 flights can only be joined in flight (starrats is working on a fix for this problem), all other flights can
be joined in Ramp, Taxi, and Take Off (Ramp and Taxi for the F-14).
AWACS is available for all BLUE flights.https://www.dropbox.com/s/kpza3zuepyxwvgk/AlphaStrikeU1.7z?dl=0
Cheers
Luke
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I flew this as Russian Tasmo bombers. This is a very hard job for these 4 bombers to get a shot or two at the carrier group. It is possible though. Then I flew as Russian TASMO escorts mig29. And then f14 intercepts for USA. Both of these jobs are full of fun dogfights with gobs of missiles flying in all directions.
On the other (base strikes) I flew Norway f5s to protect jammer or airspace around the A6 strike zones. The A6 strikes put on a good show but then some mig21s crashed the party and the close range dogfights broke out left and right!
Fun fun fun
I updated post one to include AlphaStrike on my mediafire.
Thanks for this Cold War scenario Luke!
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Anybody with some TEs we can use in the Nordic Theater 1.7.3, that would be great if You can share with others.
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@luke777 said in Post your Nordic TEs here:
Two TEs for the Nordic theater; the difference between the two is Russia only defends in the the first version and both defends and attacks in the second version. Strike flights are on F-16CM-50 and Tornado, TARCAP flights are on EF2000, HAVCAP flights are on F-16MLU, BARCAP flights are on F-15C and Intercept flights are on JA-39. Two tankers for pre and post strike refuel and 1 AWACS.
Tornado flights are planned at low level; F-16 have different loadout for the 2 aircraft, one is loaded with GBU 38 and the other with AGM-88 to defend against SAMs.
Russia employs SU-27 for Intercepts and Escort and Su-34 for Strike and SEAD. 1 Tanker and 1 AWACS.
If you choose the F-16 you are in for a long flight (from testing the TE I recommend you load the HTS on the lead aircraft, if you take that slot, and direct the wingman to shoot the AGM-88 at the SAM sites. I also suggest to increase the time for refueling to 15 minutes (guesstimate) for the first refuel for all F-16 flights. This is only required for SP).Cheers
https://www.dropbox.com/s/aca4ym267j3a128/Northern_Lights.7z?dl=0
https://www.dropbox.com/s/r77bo6ofa07di81/Northern_Lights_V2.7z?dl=0 Link not valid
I decided to modify these TEs after some more testing both SP and MP. The modifications should improve the survaivability chances for the AI flights and the AI doing a better job. Currently I am working on a new TE and want to finish this one first, I should be able to publish the new versions by the end of October beginning of November (apologies for the time frame, RL in the way)
Link to the new version of this TE, added a few SEAD flights. V2 is the only modified TE for now.
https://www.dropbox.com/s/r8ytpsew46oe3ex/Northern_Lights_v2u1.7z?dl=0
Guess what, dear Luca… I was almost to want and give all of them a look.
Would you still have them at hand, perhaps?
And for which version had they beeen madde, by the matter?Thanks a lot for your attention, and with best regards.
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Don’t have any of those anymore
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@luke777
Thanks the same, dear Luca, and sorry for bothering.
I had to make a try the same, you know…With best regards.