Update 5 High Speed Issue
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I just wanted to add that I had this issue month ago after an update to the NVIDIA driver. (It was reproducible at high speed every time on my sytem: i5-2500K and GTX 760.)
This thread helped me to eliminate it: https://www.benchmarksims.org/forum/showthread.php?14469-Aircraft-shakes-along-roll-axes-when-traveling-above-Mach&highlight=funky
Stubbies2003’s solution worked for me, I set the “set g_bExportRTTTextures” to 0 in the falcon bms.cfg and the shaking is gone.
How is it related to the video driver and the physics in the sim that’s another question…
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So this is happening only for nvidia graphic cards?
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it is unrelated with GPU
I have a good fix candidate for it
3 to 4 weeks
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This MIGHT BE farfetched… but maybe NOT.
I make music, meaning i use various sound-applications and the ASIO4ALL input driver.
There, i realized, that OVER-CLOCKING the system can in certain cases create “input-lag” in the sound-processing.IF over-clocking (if done not stable) may or may not create also input-lags in joysticks and pedals. ? maybe…i am not sure.
But the thought, that over-clocking may or may not create this “bug” we are speaking about above … came to my mind ???
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@A.S:
This MIGHT BE farfetched… but maybe NOT.
I make music, meaning i use various sound-applications and the ASIO4ALL input driver.
There, i realized, that OVER-CLOCKING the system can in certain cases create “input-lag” in the sound-processing.IF over-clocking (if done not stable) may or may not create also input-lags in joysticks and pedals. ? maybe…i am not sure.
But the thought, that over-clocking may or may not create this “bug” we are speaking about above … came to my mind ???
doubtful
The bug has been identified clearly as a problem of RK4 scaling at very high speed
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RK4 << derived from Runge–Kutta methods ?
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Can you post you spec, so we can get a general idea which cpu got affected?
FWIW I get the same issue, latest 3.7GHz 8700K overclocked to 5GHz, 64GB RAM, GTX 1080. Vsync enabled and reliably chug along at 60 fps @ 4k.
I can reproduce it reliably, particularly in Instant Action (fighter sweep) or Dogfight mode. I’m not sure if I’ve ever encountered it in campaign mode.
Let me know if there’s anything else you want to know.
Edit: oh, what I found is that if I switch to external view mode as soon as the oscillations start… they immediately get damped out and the plane goes from uncontrollable to normal flight within about 2-3 seconds. As soon as I switch back to 3D cockpit they start again. Only solution is to reduce speed. This is usually around 550+ knots indicated I believe. If the exact number is important I can get some more accurate details.
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Have u tried it on 4Ghz?
And jeez that monster on 5ghz? And a 1080? And 64gb? Now u will tell us u have 1tb SSD. [emoji38]
I believe u r called on the wip mods models thread to contribute.Στάλθηκε από το MI 5 μου χρησιμοποιώντας Tapatalk
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Have u tried it on 4Ghz?
And jeez that monster on 5ghz? And a 1080? And 64gb? Now u will tell us u have 1tb SSD. [emoji38]
I believe u r called on the wip mods models thread to contribute.Στάλθηκε από το MI 5 μου χρησιμοποιώντας Tapatalk
If that’s directed at me, yeah I’ve got a 1TB SSD and a 512MB M.2 SATA (for ACMI and other stuff). Where’s this wip models thread you mention?
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Yeap u.
Here u r:
https://www.benchmarksims.org/forum/forumdisplay.php?36-Community-MODs-WIPIn case u need help for 3ds max just give use a call.
Στάλθηκε από το MI 5 μου χρησιμοποιώντας Tapatalk