Krause's BMS 4.32 Tutorials
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Its been almost 3 years when i started to fly Falcon,and I’m still learning something new about this simulator.I have to say ,this is the most demanding simulator I ever played,and thats why I’m still love the Falcon.
Good job with tutorials
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Question about the TGP, that might have been covered already, but I must have missed it:
Once TGP & AG mode are selected and running, 3 new rows of values appear on the lower left part of the HUD just under the AR(Radar Altitude) symbology. see video at 07:33
In this case:
F17.8 (distance to target/to ground ?) what does the F stands for?
02:17 ?
00 17.7 ?Could someone please clarify what those are ? some sort of distance/Timer countdowns or coordinates I guess…
Thank´s for your tutos Tyrspawn !
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Line 1 Slant range to STPT
@Bushmaster78FS:B - range computed by barometric altitude and sighting point elevation
D - range computed by DTS
F - range computed by FCR
R - range computed by CARAIn A-G master mode the range is to the ground sighting point.
In NAV master mode the range is to the A-A target.
In AAM and missile override XXX is displayed when A-A target range is unavailable.Line 2: ETA to STPT
Line 3: Distance (Horizontaly think)> STP
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5 stars service, much appreciated ! :bowd: …and thank´s for the excellent pdf too!
Cheers !
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Epic PDF, sabre
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These vids are invaluable. Just one request - are you able to upload the 1080 videos somewhere so we can download them?
I’m just thinking long term here for me as who knows what may happen to youtube or your account in the future and we are talking about Falcon here so we’d probably be playing this for another good 10 -15 years or so. These vids are too well done to get lost somewhere. -
These vids are invaluable. Just one request - are you able to upload the 1080 videos somewhere so we can download them?
I’m just thinking long term here for me as who knows what may happen to youtube or your account in the future and we are talking about Falcon here so we’d probably be playing this for another good 10 -15 years or so. These vids are too well done to get lost somewhere.I will not do this. However, I do have a solution for you.
Download DownloadHelper for Firefox. It allows you to download videos directly off YouTube. You can then watch them offline.
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@tyrspawn:
I will not do this. However, I do have a solution for you.
Download DownloadHelper for Firefox. It allows you to download videos directly off YouTube. You can then watch them offline.
Just as good. Thanks.
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OR ‘keepvid’ (google it!) is what I use for youtube
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Quick question regarding your HARM Tutorial video! Think i might have asked this somewhere else on the forums but it still remains somewhat unclear to me!
Regarding the use of POS mode, in what sort of a situation would you deploy a HARM via this mode? From what i already know, and tried, is setting a tgt steerpoint right over a known SA2 location that’s not related to my flight plan.
Load that up in POS PB mode and deploy the 88 once within range. Now i’ve done this probably 50 times just today, and the missile keeps failing at hitting the designated target. Often it’ll impact close to the radar, but not close enough. This is most likely from what i’ve gathered due to the radar not emitting anything for the 88 to pickup. It just doesn’t make any sense for me to use that mode as 90% of the time the targets are not active untill i’m within range for it to fire at me.
And also it doesn’t make any sense to load up the HAD – check for the target, see if it’s active - then switch back to POS mode and fire.
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Quick question regarding your HARM Tutorial video! Think i might have asked this somewhere else on the forums but it still remains somewhat unclear to me!
Regarding the use of POS mode, in what sort of a situation would you deploy a HARM via this mode? From what i already know, and tried, is setting a tgt steerpoint right over a known SA2 location that’s not related to my flight plan.
Load that up in POS PB mode and deploy the 88 once within range. Now i’ve done this probably 50 times just today, and the missile keeps failing at hitting the designated target. Often it’ll impact close to the radar, but not close enough. This is most likely from what i’ve gathered due to the radar not emitting anything for the 88 to pickup. It just doesn’t make any sense for me to use that mode as 90% of the time the targets are not active untill i’m within range for it to fire at me.
And also it doesn’t make any sense to load up the HAD – check for the target, see if it’s active - then switch back to POS mode and fire.
Do you mean PB mode? It is for pre-briefed targets - the HARM fires out with a very small sensor area and homes in on the steerpoint with a 120 degree cone from a high angle of attack. It’s for when you make a target steer point in the 2d and then switch to PB in game. Just check out page 97 in the manual.
One instance in which you would NOT be able to use the HAD is if you are in a F-16 MLU. The MLU does not support the HTS, so your only option is to use the WPN modes.
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Quick question regarding your HARM Tutorial video! Think i might have asked this somewhere else on the forums but it still remains somewhat unclear to me!
Regarding the use of POS mode, in what sort of a situation would you deploy a HARM via this mode? From what i already know, and tried, is setting a tgt steerpoint right over a known SA2 location that’s not related to my flight plan.
Load that up in POS PB mode and deploy the 88 once within range. Now i’ve done this probably 50 times just today, and the missile keeps failing at hitting the designated target. Often it’ll impact close to the radar, but not close enough. This is most likely from what i’ve gathered due to the radar not emitting anything for the 88 to pickup. It just doesn’t make any sense for me to use that mode as 90% of the time the targets are not active untill i’m within range for it to fire at me.
And also it doesn’t make any sense to load up the HAD – check for the target, see if it’s active - then switch back to POS mode and fire.
I would use the HTS at every given opportunity rather than POS/HAS modes. POS-RUK/POS-PB might be an idea if you can’t get a lock in the HAD and need to run because of incoming fast air or SAMs etc, but otherwise the HTS system (with the HAD) is by far the best delivery system if you have the chance to use it.
@tyrspawn:
Do you mean PB mode? It is for pre-briefed targets - the HARM fires out with a very small sensor area and homes in on the steerpoint with a 20 degree cone from a high angle of attack. It’s for when you make a target steer point in the 2d and then switch to PB in game. Just check out page 97 in the manual.
Pre-Briefed arms the seekerhead at 15nm from the steerpoint with a 120 degree field of view. It’s basically a version of RUK where rather than arming immediately it waits until it’s much closer to the stpt, increasing chances of locking (and hitting) your mission target rather than something else.
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@tyrspawn:
Do you mean PB mode? It is for pre-briefed targets - the HARM fires out with a very small sensor area and homes in on the steerpoint with a 20 degree cone from a high angle of attack. It’s for when you make a target steer point in the 2d and then switch to PB in game. Just check out page 97 in the manual.
One instance in which you would NOT be able to use the HAD is if you are in a F-16 MLU. The MLU does not support the HTS, so your only option is to use the WPN modes.
Yep, PB Mode. Once at the briefing screen i do the following -> Right click -> ground targets -> batallions -> Air Defence. Now usually wp 5 is the target location. Once in game, switch to PB mode - select WP5 & SA2 on the threat table, then fire within range.
for targets around / on my way in i’ll then recon that in the briefing screen, select the fan song, make that tgt stp 15 - click accept then go into the data cartridge symbol, select stp15 where it says fan song, then save.
They just never hit…
Hopefully that made sense my head is exhausted from failing all day
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Yep, PB Mode. Once at the briefing screen i do the following -> Right click -> ground targets -> batallions -> Air Defence. Now usually wp 5 is the target location. Once in game, switch to PB mode - select WP5 & SA2 on the threat table, then fire within range.
for targets around / on my way in i’ll then recon that in the briefing screen, select the fan song, make that tgt stp 15 - click accept then go into the data cartridge symbol, select stp15 where it says fan song, then save.
They just never hit…
Hopefully that made sense my head is exhausted from failing all day
If you have an accurate target steerpoint to work with, I would use the HAD. It’s going to not only allow you to fire at the maximum effective range, but the sensor display will show you if that radar is emitting - if it is, you can almost guarantee a hit. Using the POS modes if you absolutely have to (i.e. as Tyrspawn said, you’re not in a HTS equipped Falcon), use Equations of Motion (EOM). It’s the most accurate mode with a pre-determined threat. It’ll activate the HARMs seeker at 5nm from the steerpoint with only a 40 degree field of view - so unless there’s multiple radars tightly packed together and as long as there are emissions, it’ll be the most likely to hit your target.
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Thanks for these. I really have trouble with manuals and your vids answer SO many questions! At least my HARMs are reaching the targets now.
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If you have an accurate target steerpoint to work with, I would use the HAD. It’s going to not only allow you to fire at the maximum effective range, but the sensor display will show you if that radar is emitting - if it is, you can almost guarantee a hit. Using the POS modes if you absolutely have to (i.e. as Tyrspawn said, you’re not in a HTS equipped Falcon), use Equations of Motion (EOM). It’s the most accurate mode with a pre-determined threat. It’ll activate the HARMs seeker at 5nm from the steerpoint with only a 40 degree field of view - so unless there’s multiple radars tightly packed together and as long as there are emissions, it’ll be the most likely to hit your target.
Got it! Back to HAD mode it is! Another (lol sorry!) quick question which i think i know the answer to but would like to have it confirmed.
Sometimes when flying towards the tgt area where i know there is a SAM system, it won’t appear on the HAD, not even as a green non emitting symbol. It’s just not there untill it locks me up and fires at me. Now i guess that the HAD can’t know EVERY SAM position out there so i kinda answered my own question? hehe! And the damn radar shuts itself down once i’ve fired at it, happend twice now rendering my 88’s useless lol… Sneaky bastards! -
Ok time to bother you guys again! I couldn’t find this anywhere in the manual. Say i’m doing a escort mission, where i’m in a 2 ship flight - objective is to protect a 4 ship flight! I’d like to plot that flight in the ICP so they’ll show up on my HSD. I know how to do that part, just i can’t find what number the other flight i’m protecting is? Any clues?
I’m cowboy 91-92. Other flight is panther 91-94…
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Ok time to bother you guys again! I couldn’t find this anywhere in the manual. Say i’m doing a escort mission, where i’m in a 2 ship flight - objective is to protect a 4 ship flight! I’d like to plot that flight in the ICP so they’ll show up on my HSD. I know how to do that part, just i can’t find what number the other flight i’m protecting is? Any clues?
check briefing page before commiting.
idm numbers will be in the order of the flights listed below the Package Elements.
if strike is listed first in there, then they’ll be 1x -
Thanks for all the help you both provide! Question regarding the TGP! I was doing a mission where i wasn’t carrying any GBU’s but hooked up a TGpod to verify that my wingman hit his targets. Problem i was having was it wouldn’t snap on the selected WP. When moving the radar cursor around the TGPod usually follows it. TMS down didn’t do anything either. Could this be a bug of some sort?
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Thanks for all the help you both provide! Question regarding the TGP! I was doing a mission where i wasn’t carrying any GBU’s but hooked up a TGpod to verify that my wingman hit his targets. Problem i was having was it wouldn’t snap on the selected WP. When moving the radar cursor around the TGPod usually follows it. TMS down didn’t do anything either. Could this be a bug of some sort?
If this happens just select FCR as SOI, switch steer points or press tms up to select what you want the tpg on, then switch back to TGP and press TMS down.