WIP - Taiwan Theatre
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@TAGMAN:
Hi Defstef,
Question:
Just reading post catching up on “Updates and Releases”, little confused, as to what is the plan and progress; can we be informed!With all the chatter in many threads and forums regarding theaters and campaigns does this mean BMS will get all FF5 theaters and campaings!
That would be an awesome move IMHO, I have said that ITO2 is nice and would look good in BMS4.32.
TAGMAN
/OT what has that in common with taiwan? btw I think that I will not see FF5 ito2 in BMS, as most of the stuff is “under EULA” and then the conversion is not just as simple as you could imagine,
Flare if Im not wrong would be Korea only. That is due to the specific work that is made on the theater, some of he tiles are specific for OBJ and so on, and I don
t know if Giorgio would make it available for other theaters developers. -
you may want to check this SF2 mod too…
I liked the mountain areas.
Actually the shots I posted where of an ancient version of that theatre, just got a newer one, closer to the video’s scenery,(no worries, no more shots:nosep:).
Carry on.
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Really, Looking forward to seeing this done for BMS.
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/OT
Flare if Im not wrong would be Korea only. That is due to the specific work that is made on the theater, some of he tiles are specific for OBJ and so on, and I don
t know if Giorgio would make it available for other theaters developers.The most interesting part of the FLARE project is an autogen feature for me (I dreamed about it for a long time - it was doable already before, but just via the painfull way - spec. objective placement). This new “autogen” feature is just about the exe - how the program handle vector areas in the texture bin file. It will be acessible for all the developers I guess. I hope I am not wrong….
BTW: what about to make the conifer type of forrest for one area type and leaved forest for another type (thin/thicks) -
台灣 theater
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Hi Stef,
I’m always interested in that theater .
As beta tester at least.
I still would like to resume my work on taiwan campaigns designed in order to be played online, as coop and PvP (http://tactical.nekromantix.com/forum/viewtopic.php?f=39&t=21588).
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Holy Moses Canister, something is moving in my pants.
gj Demer -
@theOden:
something is moving in my pants.
The ole’ Inch Worm, EH.:D
RAM22
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You know it’s true hahaha
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Hey, was it your HDD that crapped out??
RAM22
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my SSD yes
Jumping from a bridge as soon as I’m done with this campaignflight with Archer and dudes.
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@theOden:
my SSD yes
Jumping from a bridge as soon as I’m done
What a bummer, did you loose a crap load of deving stuff???
LOL about the bridge. Make sure it’s a high bridge so it works:D
RAM22
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Naa, most dev.stuff is on another drive and in worst case the results are anyway hosted on my server but some minor sourcefiles went baloo.
However, we’re getting way too OT - but we’re good at that as usual haha.Fixing thread:
WE LOVE YOU STEF! KEEP ON ROCKING! -
Steff is fixed……HAHAHAheeeheee…!!!:mrgreen:
(DELETED)…'Kay that was pretty nasty.Sorry…
In the interest of the Falcon Community,the Taiwan Theater is fixed for FF,I have the file’s for derStef and I am uploading them ATM.As well Taiwan for BMS IS moving along…
I DARE anyone to WinMerge them and see if you have a PMC file in there……doubt it!!!This situation pain’s me to no end,I just got off the Tele with Ranger822(a LooooongTimeDEV@PMC\FF)
We NEED to just ALL get along guy’s.Hmmmpf…it’s not that hard when you think about it,is it???
demer
(WE can’t get there from here,if our Ego’s interfere,:-() -
We NEED to just ALL get along guy’s.Hmmmpf…it’s not that hard when you think about it,is it???
demer
(WE can’t get there from here,if our Ego’s interfere,:sad:)100% right u are, Dave. Keep pushing at it.
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woooohoooo!
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Cool stuff, buddy!
Tom
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Looks amazing Stef!!! wow!!!