Weapon Delivery Planner released
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I have ver 116 but same error as I noted earlier.
What is the dds file number for the kneeboards please?
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I have ver 116 but same error as I noted earlier.
What is the dds file number for the kneeboards please?
8018.dds and 8019.dds (updater change the 8019 only)
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New version released, latest is 3.7.11.117
It’s working as a charm now Falcas, many thx !!
Cheers Vordy
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I have ver 116 but same error as I noted earlier
Try v117 [emoji6]
Key callback: SimPilotToggle -1 0 0X32 2 0 0 1 “SIM: Toggle Pilot Model”
Toggle Kneeboard: Ctrl-M
Dunc’s profiles. -
The show pilot key bind is between you and your key file. I forget the default bind for it but it’s in the documentation. And the key combo to my memory was that weird one that you have to press a combo like ctrl C and then immediately another a separate key to finish the sequence. That’s why personally I changed mine to Alt-P.
In fact it’s probably Ctrl-C:P.
The knee board model only has the one surface and I’ve never heard of dynamically changing any texture during 3d runtime.
Alt p is the default key combo for Pilot Model. Check out BMS Keyboard Layout (US Int).pdf in your \Falcon BMS 4.34\Docs\01 Input Devices\01 Keyboard Layouts folder for the default US layout (unchanged from 4.33 layout except for 4.34 additions).
If that doesn’t work then you are not using the default keyfile, so you’ll need to find the callback in your keyfile and work out what it’s mapped to.
Look for a line something like this: SimPilotToggle -1 0 0X19 0 0X2E 4 1 “SIM: Toggle Pilot Model”
There is no way currently to change kneeboard pages in 3D.
Frederf and Darkman: my bad because CTL ALT: p is the correct key combo. I copied my 4.33 keyfile to 4.34 and didn’t realize the additional keys documented in BMS Keyboard Layout. I found it’s also documented in Technical Manual p174 and BMS Manual p34. But, Frederf, I changed it to CTL p, not Alt p, because Alt p is already assigned to SimParkingBrakeToggle
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New version released, latest is 3.7.11.117
Enjoy,
Falcas
Resolved for me with this version, kneeboard uploading working, cheers brother.
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First of all, thank you Falcas for your hard work.
I unpacked new WDP version today and I have a question. Why do I have to set BMS version every time I start the application? Also, even if I set BMS version correctly, I have some errors in attempt of loading a mission, like this:
System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
w WeaponDeliveryPlanner.fclsLoadout.GetGroupNr(String GrpName)
w WeaponDeliveryPlanner.fclsLoadout.GetPylon(Int32 Hpt, Int32 WpnId, Int32 Amount)
w WeaponDeliveryPlanner.fclsLoadout.FillLoadoutTable(Int32 Ac, Int32 WpnID, Int32 Amount, Int32 Hpt, Int32 ColumnIdex)
w WeaponDeliveryPlanner.fclsLoadout.FillLoadout()
w WeaponDeliveryPlanner.fclsLoadout.SetSeat()
w WeaponDeliveryPlanner.fclsLoadout.fclsLoadout_Load(Object sender, EventArgs e)
w System.Windows.Forms.Form.OnLoad(EventArgs e)
w System.Windows.Forms.Form.OnCreateControl()
w System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
w System.Windows.Forms.Control.CreateControl()
w System.Windows.Forms.Control.WmShowWindow(Message& m)
w System.Windows.Forms.Control.WndProc(Message& m)
w System.Windows.Forms.ScrollableControl.WndProc(Message& m)
w System.Windows.Forms.Form.WmShowWindow(Message& m)
w System.Windows.Forms.Form.WndProc(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)Have I done something incorrectly? I just downloaded the package and unzipped it into some folder.
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Hey Lypa,
First of all, thank you Falcas for your hard work.
I unpacked new WDP version today and I have a question. Why do I have to set BMS version every time I start the application?
Consider this fixed for the next release.
Also, even if I set BMS version correctly, I have some errors in attempt of loading a mission, like this:
Have I done something incorrectly? I just downloaded the package and unzipped it into some folder.
Am sure this is not a clean threater
There is something wrong with your BMSracks file. Did you change this or is it from a different theater than KTO?Gr Falcas
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Hey Lypa,
Consider this fixed for the next release.
Am sure this is not a clean threater
There is something wrong with your BMSracks file. Did you change this or is it from a different theater than KTO?Gr Falcas
It’s strange, since I installed fresh BMS 4.34 like today and didn’t even have the time to tamper with its theaters. It’s vanilla installation with only some config options changed.
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It’s strange, since I installed fresh BMS 4.34 like today and didn’t even have the time to tamper with its theaters. It’s vanilla installation with only some config options changed.
Don’t worry, found something.
Gr Falcas
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Still the bug where DED lighting and DED on HUD DTC choices aren’t properly independent.
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Still the bug where DED lighting and DED on HUD DTC choices aren’t properly independent.
?
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In my settings I have “auto load last mission” checked.
When I restart WDP, 3.7.11.117.7, I have to reload TR_BMS_01_GroundOPS.trn. Why?
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@jc1:
In my settings I have “auto load last mission” checked.
When I restart WDP, 3.7.11.117.7, I have to reload TR_BMS_01_GroundOPS.trn. Why?
Training missions is not included in the autoload.
But I’ll add it.Gr Falcas
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Downloaded latest version of WDP to run with 4.34.
Get this:
??
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Check attachment, can’t see it.
Gr Falcas
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?
“HUD Panel, Include in DTC” not checked
“INT Lighting Panel, Include in DTC” checked
DED Brt DIMSave callsign.ini
[INT_LIGHTING]
DED=1
**[Hud]
DED=0Line should not be present**
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Downloaded latest version of WDP to run with 4.34.
Get this:
??
Attachment reads:
Theater: ‘Korea’ not found in your BMS install
WDP works with limited data.
Copy the theater database to the “WDP/Database” location.