WIP - Hawaii Theatre
-
@ccc,
Kinda’ did that with the new build of Libya for BMS.(Will HAVE to do that here)
The old RDLINE.E00 was bad enuff",the new RDLINE.E00 is worse…(1000’s of “roads” going nowhere in the sand)
So for Libya, I simplified the road network and made new tile’s\paths.
I have not heard from RAMbro’ whether it has compromised GU movement.(He already yelled at me for giving him the unlinked Map…HAHAHA…oop’s!!!)
BTW your 0.002cts is worth alot more than that old man@******{[(>>>>[SIZE=1]A.S<<<<<)]}******Maybe???
@Tom……LOL,your right!!!
demer
-
Can you please type without [[[[[[|||||||||<<<<<<<<<||||||<<<>>>>>>>>>>>>>>>>>]]]]]]]]]]]]]]]], you confusing me
-
@A.S:
Can you please type without [[[[[[|||||||||<<<<<<<<<||||||<<<>>>>>>>>>>>>>>>>>]]]]]]]]]]]]]]]], you confusing me
Right on man
-
There will be a break in Hawaii Development due to some unforeseen events. I need to refocus on the remaining PMC Tile’s in Libya for BMS ATM.
RAM has moved ahead quickly in the Campain’ area and I have lost Polak for a moment.Soo…I need to support RAM in his work in Libya for BMS.demer
-
No worries demer, we who simply wait have the easy assignment here.
-
Boo. Hope things are ok Demer. Theater looks very promising!
-
It seem’s to have been awhile for an update.
BUT this is what I am up against:
You can see here that my FPS suck’s the Big One.BTW there are ONLY TWO Objective’s on this MAP.
Next is going away from the PR Tile’s,don’t tell me it’s the rez’…that is incorrect…:I have re-made this a 32 Seg Theater (yeah they work in BMS guy’s just have to jump through some hoop’s with the tool’s…hahahaha) to save some space…in Falcon and it has cut the Tile List by ~a fourth (4432 vs. 1002) for Oahu.
We would need to look at where the LIST is built and where we allocate Memory for them. I would think ATM it is written’ to RAM…we’ll I know better…HAHAHA. Can we write it somewhere else??? Say Pagefile\GPU Ram??? AND make it bigger\faster???..etc.demer
-
Demer
FULLSCREEN SIZE:
http://www.as-private.com/DiffStuff/1.jpg
http://www.as-private.com/DiffStuff/2.jpg
http://www.as-private.com/DiffStuff/3.jpg
http://www.as-private.com/DiffStuff/4.jpg
http://www.as-private.com/DiffStuff/5.jpg
http://www.as-private.com/DiffStuff/7.jpg
http://www.as-private.com/DiffStuff/8.jpg
http://www.as-private.com/DiffStuff/9.jpg
http://www.as-private.com/DiffStuff/10.jpg -
Wonderfully tiles there.
Cheers,
LS -
-
Incredible !!!
-
Yep, looks like a new engine
-
Awesome textures. Stunning!
-
For the love of all that is holy PLEASE release this theater!!! Awesome work
-
WoW,
I havent been here before but WOOOOOOW, Thats a definate improvement on F4 terrain Demer well done excellance is by nature your trait!
I want to fly my new F-18 in this Theater sooooooon!
TAGMAN
-
more realism……and more realism…and more…:D
-
I must say, Wooooooooooooow. That looks amazing. Great work. This is first class. The work of an artist.
-
Hat’s off Demer, hats off. That scenery is truly a work of art. Neither of my copy of Flaming Cliffs, nor DCS A-10C look as good as your scenery tiles. The fact that your terrain looks so much better than the payware titles really shows us how talented you are. Again, hats off.
-
absolutly awesome work, you are the master
Bazi
-
Looks good at mid alt.
How does look in the weeds ???Regards……Shad