Hud-projection mod
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Thanks a lot Mark, let me know when you need help…
Tom
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Ripley42, I suggest to wait for the next version coming up.
Okay. Hurry up! I need it now! Oh wait, it’s already here
Installed it and it works like a charm. No issues. Great!
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Good to know!
DL now, spent so much time elsewhere tonight that I might test this before falling asleep…:D -
From one cockpit fanatic to another: …a masterpiece. With your WIP reflections that pit will be great.
Will post screens today later to honor your talent! Really decent, Mark,. gorgeous balance of tint and green underlay tone!Cheers
Tom
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Chrs
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excellent screens excellent HUD…
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Are mods like this included in the next big bms update?
Same for the pilot mod. -
Does someone know how i can make my HUD and HMCS symbology THINNER or kinda more transparent (the fonts and the lines)
That BOLD ARCADIAN is really a immersion-killer for me …bigtime…i know i know…details…but just asking.
Thanks in advance for that one /O
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if the pilot mod is included, i hope it’s optional. but this one would definitely be nice.
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@A.S:
Does someone know how i can make my HUD and HMCS symbology THINNER or kinda more transparent (the fonts and the lines)
That BOLD ARCADIAN is really a immersion-killer for me …bigtime…i know i know…details…but just asking.
Thanks in advance for that one /O
@A.S. After I finish the reflections-part of the Canopy, I’ll look into this (even) more closely. What I found, is that by far the most of the things you see is rendered by the code. That means - in principle - not modifyable. However, there are/could be some tricks to this, and I’m going to see what is doable in such a way that the original code is not messed with.
So, to go short: AFAIK: NO, not possible to modify atm. THings like the ‘WARN’ message can be modified, because it is generated by a dds-picture. But this is an exception to the rule.
Regards,
Fan -
@A.S:
Does someone know how i can make my HUD and HMCS symbology THINNER or kinda more transparent (the fonts and the lines)
That BOLD ARCADIAN is really a immersion-killer for me …bigtime…i know i know…details…but just asking.
Thanks in advance for that one /O
I guess reducing intensity doesn’t help…
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Yes reduce your monitor resolution to 800x600. I know u don’t like it but I believe it’s the only way without new code and new exe.
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I guess reducing intensity doesn’t help…
Thats what i did. WDP provides a HUD color LIGHT mode…BUT then you dont see almost nothing.
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@hi A.S.
Yes, I know. The point here is that the basic question: the fonts / line thickness etc, are determined by the code itself. In the code, there is a scale-factor included, which is combined with the color (RGB-code) - same as the brightness-wheel on the ICP - . This is AFAIK the only way to lighten the HUD-color mode. It’s a variant on the different colors available.
Perhaps you could ask Falcas if this (logic) holds for his code for the WDP.
To go short: changes to lines / fonts are for the most fixed because it is code-generated (rendered each frame that is)
Regards,
Fan -
Dr. Balding managed to make very cool and bright fonts for FF, maybe someone from the BMS gents could to ask him if he can do his magic in BMS…or assist the BMS gents if that is a mod of interest.
?
Dunno, thought mentioning it won’t hurt. -
For reference … here are two photos that I’ve taken in 2004 (not the same day, not the same camera)
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@ FanOfBMS432: Could you re upload some comparative sceenshots of your HUD’s mod please ….
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Dee-Jay, was that a Belgian or Netherlands F-16MLU?
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