[CTD REPORT] Offline Campaign Mission
-
Version
4.35.0 (x64)Build
22548Detailed Description
I am getting one CTD every 3-4 offline campaign (Tiger Spirit) missions in average. No CTDs in TEs so far.
CTDs take place only during the mission, in the ingress. No CTDs exiting etc.Unfortunately I did not have debug mode on in the last 2 CTDs to get a dump.
More info: everything default in vanilla korea, no mods, no add-ons installed, as “from the box”
Perhaps important due to the error on the gndai.cpp: I have been moving all ground units around via the 2D map.Pictures
LINKExample files
Campaign file: LINKCrash logs
Crash dump: LINK
Crash txt: LINKReproducibility Procedure
Unable to reproduce since it is a campaign flight.
Tried to move ground units in TEs as in campaign to generate the CTD, but so far no CTD.Expected Behavior
No CTD. -
Version
4.35.0 (x64)Build
22548Detailed Description
I am getting one CTD every 3-4 offline campaign (Tiger Spirit) missions in average. No CTDs in TEs so far.
CTDs take place only during the mission, in the ingress. No CTDs exiting etc.Unfortunately I did not have debug mode on in the last 2 CTDs to get a dump.
More info: everything default in vanilla korea, no mods, no add-ons installed, as “from the box”
Perhaps important due to the error on the gndai.cpp: I have been moving all ground units around via the 2D map.Pictures
LINKExample files
Campaign file: LINKCrash logs
Crash dump: LINK
Crash txt: LINKReproducibility Procedure
Unable to reproduce since it is a campaign flight.
Tried to move of ground units in TEs as in campaign to generate the CTD, but so far no CTD.Expected Behavior
No CTD.I had the same exception raised Reset_Move_State() reproducable in a Tiger Spirit campaign due to the extraction bug.
with set g_bExportRTTTextures 1 at random times during ingress (reproducable) CTD,
with set g_bExportRTTTextures 0 flying the same campaing mission multiple times no CTD -
thanks will try
EDITED: It is already for me 0
set g_bExportRTTTextures 0
-
In contrast to your case i haven’t even touched any ground units
-
I guess, it must be also that. The error is in a gndai class. Something is trying to read/write a pointer that does not exist anymore. Someone with code will be able to say something about that.
Will in the mean time run a campaign without touching the ground units.
Never had any problem in 4.34 with that. -
I had the same exception raised Reset_Move_State() reproducable in a Tiger Spirit campaign due to the extraction bug.
with set g_bExportRTTTextures 1 at random times during ingress (reproducable) CTD,
with set g_bExportRTTTextures 0 flying the same campaing mission multiple times no CTDHi Guys
I have same issue but how work then CDE if you set g_bExportRTTTextures 0 ?
-
I guess, it must be also that. The error is in a gndai class. Something is trying to read/write a pointer that does not exist anymore. Someone with code will be able to say something about that.
Will in the mean time run a campaign without touching the ground units.
Never had any problem in 4.34 with that.Known issue
-
What exactly is the problem?
Commanding ground troops will cause CTDs? -
What exactly is the problem?
Commanding ground troops will cause CTDs?dangling pointers when some vehicles are destroyed
This bugs has been haunting us for years now, but i think
i finally fixed it by rewriting entirely the Mircropose coding shitGNIAKN GNIAKN GNIAK
-
dangling pointers when some vehicles are destroyed
This bugs has been haunting us for years now, but i think
i finally fixed it by rewriting entirely the Mircropose coding shitGNIAKN GNIAKN GNIAK
MP stability test on the way
-
@MavJP
Do you need more info/test/data? Kind of ground control vs without it? -
@MavJP
Do you need more info/test/data? Kind of ground control vs without it?None of any testing are useful for this one
As I said it’s known issue , dangling pointers
Most likely fixed already
-
dangling pointers when some vehicles are destroyed
This bugs has been haunting us for years now, but i think
i finally fixed it by rewriting entirely the Mircropose coding shitGNIAKN GNIAKN GNIAK
So I risk CTDs when doing A-G stuff?
-
-
-
-
Arty closes pc waiting for bug fix for CTD as soon as you turn your computer on .
:rofl:Στάλθηκε από το MI 5 μου χρησιμοποιώντας Tapatalk
-
-
Well, your desktop can crash, but then I suppose thats technically not really a crash to desktop then.
-
Well, your desktop can crash, but then I suppose thats technically not really a crash to desktop then.
I think that’s called a bluescreen then…