F-14D Cockpit
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Hey Eagle! Aeyes is right I check my PMs quite regulary and I´ve been in contact with a few people. I havent received anything from you, its not that Im ignoring you or anything…try again…if you still have problems I can give you my email…
Spain Won Portugal next!:headb:
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Spain Won Portugal next!:headb:
And we’ll be here waiting… haahahahahah
:munch::munch::munch:PS:
Waiting for the match and for your work… -
Moving along nicely!
Cheers!
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Very nice work m8
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Hahahahah….
Remember, Ronaldo plays our side this time… buahahahah
(ok, we’ll see if it helps) -
Really looking great. But i have 1 question.
You are constructing this pit in a designer tool (3dmax, paint, paintshop, photoshop….whatever i am no designer)
What is the change that this nicely designed pit with your Tools is gonna be converted/implemented into a real (working) pit in Falcon??? -
mykinge, your work is fantastic! Really great job, I can’t wait to see this beauty in Falcon!
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Really looking great. But i have 1 question.
You are constructing this pit in a designer tool (3dmax, paint, paintshop, photoshop….whatever i am no designer)
What is the change that this nicely designed pit with your Tools is gonna be converted/implemented into a real (working) pit in Falcon???Hey Spit…All the renders you see are from 3dsMax with textures limited to 2048*2048 (2 textures at the moment), the textures themselves are a mix of microstation, illustrator and photoshop. The chances of this making it into BMS are up to the community, I will need someone to show me the first steps of importing a cockpit into BMS with LodEditor or willing to do it for me!
Glad you like it!
Take care!
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Hahahahah….
Remember, Ronaldo plays our side this time… buahahahah
(ok, we’ll see if it helps)In two days I tell you
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How close can be the ingame quality to these preview shots?
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How close can be the ingame quality to these preview shots?
I cant tell you that, I am new to ALL of this.
But if I´m able to “bake” a nice ambient oclusion layer on the textures it shouldnt look too far off…less crisp of course cause the view in-game will be closer and you might be able to start seeing pixels on the textures at some point…
But maybe someone with some more expertise can illuminate us with their knowledge!
Molni…impressive thread you have going on…I hope we will see most of it in the update as its been said.
Cheers guys!
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A quick one again!
I´ve been playing around with some textures for the floor and the side of the consoles, not fitting properly yet I know!..I think it looks quite nice. Although not too realistic I like the contrast of the dark blue…I have to think about it…
Please note the circuit breakers!! 100% accurate… or maybe 90%
G’night!!
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Was Ronaldo playing tonight? Didnt see him!
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No he wasnt playing he was waiting to take the last penalty.
Think he is still waiting there. -
Sierra Hotel!!
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He is waiting while checking that his hair style is ok on the jumbo screen
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Nice job!
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G’night!!
WOW nice thanks looks good!
Got start on new checklists for this Jet now……more homework damn you guys punish us with homework and tease us with new awesome cockpits… LoL
Thanks!
Cheers,
:drink:
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Thanks guys! I am the first one amazed of how good it’s looking although I shouldn’t say it. I can tell you that A LOT of work has been put into it as well as a fair amount of love, I must say. To see it looking so sexy makes me want to work on it even more so it’s great!
For me the biggest surprise is how good it feels to UVW Unwrap and then the creation of the textures from scratch…by far the most fun of this project for now has been in Photoshop!
Buenas noches! Gnight!