JanHas Models & Skin Thread -Compatible with 4.36
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Do you get FPS back when you turn down trees in UI? Because I don’t get any change in FPS with trees turned all the way down?
I replaced the original trees and FPS jumped higher
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I replaced the original trees and FPS jumped higher
Yes me too. But weird thing when you turn trees off I don’t get any fps gain.
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Yes me too. But weird thing when you turn trees off I don’t get any fps gain.
Trees u see in Airbases doesnt have anything to do with the trees in the rest of the theater
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Trees u see in Airbases doesnt have anything to do with the trees in the rest of the theater
That makes sense.
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JanHa’s F-16s are a piece of art no doubt, but I noticed some difference between the real jet’s air duct and the models presented thereof. The difference in this P&W type can be seen sharply when looking at the sides of the mouth, the real jet is more round
it’d be very nice if these can match.
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I@Alfred:
JanHa’s F-16s are a piece of art no doubt, but I noticed some difference between the real jet’s air duct and the models presented thereof. The difference in this P&W type can be seen sharply when looking at the sides of the mouth, the real jet is more round
it’d be very nice if these can match.
It looks like you are comparing big mouth with small mouth in those pictures. P&W don’t use big mouth. Big mouth was introduced for GD engine when they realized it needed more air. (After block 30 ones)
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I
It looks like you are comparing big mouth with small mouth in those pictures. P&W don’t use big mouth. Big mouth was introduced for GD engine when they realized it needed more air. (After block 30 ones)
that’s my point actually, they are both P&W.
I think you meant GE -
that’s my point actually, they are both P&W.
I think you meant GEYes GE.Typo. Left one in your pics is correct for P&W. Right one is not correct for P&W, it is a bigmouth. If it is actually a P&W it is a rare bird indeed.
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Yes GE.Typo. Left one in your pics is correct for P&W. Right one is not correct for P&W, it is a bigmouth. If it is actually a P&W it is a rare bird indeed.
right one is the real jet, P&W 100%
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right one is the real jet, P&W 100%
And to throw a spanner into the works, there are some Vipers out there with PW engines but with the wide intake.
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Hmm. I think difference is small, not sharp. I dont think it is big deal.
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Hmm. I think difference is small, not sharp. I dont think it is big deal.
I thought that was a plastic model but it looks like a 3D render.
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And to throw a spanner into the works, there are some Vipers out there with PW engines but with the wide intake.
well I’ve seen the other way round, GE engines with small intake
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here is the one that comes with the original BMS, it looks far more accurate than JanHas’s, but don’t get me wrong his work is like I said is a masterpiece
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That is probably what he means……I only know of the VISTA D Block 30 that has used both a PW and GE engine in its long test career. Apparently it is quite a lot of work to convert the engine bay over to a PW or GE.
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I have removed the AIFF from the wing model, it’s part of the v1 package (folder 1b).
Next is a Moroccan version of the F-16C-52+ (& CFT) that is intended for the POH theater. After that I will do the block 32 Aggressor and build two ECM pods: ALQ-184 and ALQ-188.I found a previous post about ALQ-188, but I don’t think this has materialized yet.
What is your progress on this?
I would like to see F-16 AGRS with ALQ-188. -
@Jan Has,
Can you please have a look at your models? There seems to be some flickering at the top of the FLIR view in the HUD when using your models. I checked with stock BMS models and this does not seem to be the case. I did not check all your models, but I did check a few of them and they all seem to have the same flickering. Please see video below for demo:
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Known issue, also in flir and tgp mfd’s.
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Possibly a subtree error?