Tomcatz SAM factory
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Hi all,
after I launched my ships I will start to create new SAM vehicles and other stuff for BMS.The first are the old (but still in use) Sa-6 Kub. This model is very interesting. I builded it before 3 years ago for Flaming Cliffs2. After I took a small look into the “Tactical refferences” I realized that the SAM`s need a “small correction” or better models. And so I sized the models right, created dds textures and pushed them into BMS…
( I am not a fast modeller - I had hollydays and the weather was a bit shitty here. So I had a lot of old models and much time. Next week I have to come back into my job and so the takt will go much slower them it was the last two weeks)
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This post is deleted! -
WTF!!! are you a ****ing factory??? You are my hero man!!
Seems to BE!!! Incredible, eh!!
RAM22
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You are right Ram22. I delete my reply for wounding susceptible readers without Spanish humor…
Sorry guys .
But Tom catz is still my hero!!!
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Oh no, I don’t think there was anything wrong with your post!!!
It was fine as far as I’m concerned, I was agreeing with you.
RAM22
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YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES!
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YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES!
Sit down and be quiet, ahahahahahaha, I knew you were gonna go NUTZ!!! HAHAHA
Brian
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@RAM22:
Oh no, I don’t think there was anything wrong with your post!!!
It was fine as far as I’m concerned, I was agreeing with you.
RAM22
Really?? I will reply Tom Catz again…
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Nice!!!
RAM22
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How many tris Tomcatz?
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You’re the man!!
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Looking good, but I’m going to be greedy and ask a silly question does/could the radar stow on the 1S91 radar vehical when it’s moving ie.
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Hi- Thank you guys. And yes Ramsay: You`re right. But there is simply no argument for these function. So I think that in “high ready” position the model should be okay.
Best regards,
Tom -
@Tom:
But there is simply no argument for these function. Tom
There is a switch for stowed position. There is also a way to implement the meatball on the carrier if I’m not mistaken. Turrets and radar also have animation.
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Tom Catz aka the red bull man. Never sleeps - You are for sure moving fast on your projects… Nice work - respect
Greetings
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Hm well - I give my very best.
I`m very inspirated vy the great community here- But the ititial shoot was the great BMS simulation. The feeling of the jet is very great and I hope I can do my part to make these great project better and nicer… The RedBullMan … cool call :lol:BTW: Here I have some new shoots :drink: :drink:
@Hayab: Every model has arround 20k faces. The polycount is basecally not a problem for a normal PC. So if you have an i3-Dual core you have enough power for models with arround 2 million faces. Generally the problem is the graphig card. You need a modern card with arround 400 processor units- or more!
All my Sam-models I posted haven`t any textures- So the computers will like them well - Greetings and regards from raining Germany,
Tom -
Havy you tested their functionality?
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No- The stock models havent any arguments ….
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Beautiful Sa-10/S-300! Thank U!
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@Tom:
No- The stock models havent any arguments ….
What does this mean? I cannot interprete.