Solved campaign locks due to modifying ground forces
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I have only been playing bms for only about 1 month. I am still in my first campaign which is tiger spirit. I have found that if I try to modify where the ground forces are going (simply click on the ground unit, drag the white circle to a new location and the travel line automatically updates) the program will freeze once the campaign time has advanced a certain amount. As long as I don’t modify the ground units there is no issue. This may be something to fix in a future update.
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@ionfreefly freezes at what time?
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@lorikeolmin I don’t know the exact amount of time but could be around 10 to 20 minutes campaign time. I would have to try it again to see exactly but I have tried it a few times at different points in the campaign and get the same result.
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@ionfreefly could you share your campaign files and say what you exactly try, so I can try to make it happen as well?
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Please let me know if you can repro this. I’m interested as well.
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@lorikeolmin
I will try to get a file uploaded for you tonight. To replicate it you should be able to just start the Tiger Spirit Campaign, click a ground unit, move its destination, then move the time forward and it will eventually lock up the program. I will also give it a test and see how far I had to move forward in time to get it to lock. I also found that whatever time it chooses to lock at it will lock when in cockpit or not at that same time.
I will provide 2 files, one which works and I haven’t moved any ground units and one where I have and give you a time on when it should lock. -
@ionfreefly For now, 2:23 zulu time, all good.
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@seifer Interesting, since going to update 3 it doesn’t happen anymore! sorry for bothering you all…
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