4.35 U3 Rants, feedback, comments
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@seifer Thanks very much!
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Big fan of the update. I think AI improvements and improvements to core simulation of basic technologies (missile guidance, radars) capitalize on the things that make BMS better than “that other sim.” That said (purely speculating,) I think some people are less likely to be excited because they’ve caught a sense that a big BMS update is about to drop, namely the terrain engine teases.
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@van yeah, I see what you mean.
4.35 was an interesting product:
- U1 was mostly performance + some small fixes.
- U2 was mostly critical fixes (lots of them!)
- U3 was fixing the remaining issues we had + gameplay issues and the small graphical updates.
The cool thing about U3 was that we had at most a handful of critical fixes, that left time for us to tackle the gameplay issues. And also, work on some graphical improvements. It is not a huge change, but it is enough to cause me to want to fly it more than U2. And the gameplay issues made it finally feel like: now that is what I expected from a finished product.
Personally, U3 is the product that I flew more, so for me was like someone mentioned in the screenshots thread: my time to enjoy the product. Maybe that is why I was more excited than the community
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@van It will take some time before new terrain engine kicks in…
Doesn’t change the fact that we have obviously some major stuff that we will share in between!
Cheers
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Is there a alternate download without torrent?
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I did not had the time to try U3 yet (but looking forward to), but it is nice to have a fresh look, I like the new colors. However, as the layout is a bit different, my neanderthal brain would need time to adjust itself. Hope the best for the dev team! Keep your spirit high, this is still the best sim community imo. I hope there will always be some 3-4 weeks for another update
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Open the link below, and press the name of U3 link, should download as .zip file.
https://www.falcon-bms.com/downloads/
Cheers!
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@afy the zip file is still a torrent file
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@maxwaldorf Bummer…
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@hoover that did the trick. Thank you!
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I am new to BMS so to me everything is great. I like the new color tone!
However, I noticed that some aircraft stayed on the runway without taking off. They were there, but it is like they didn’t exist for the AI or ATC as it gave me permission to take-off. Also when landing AI planes almost ran into me.
I don’t know if this behaviour is normal or it was caused by U3.
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@al-azraq Have you added the cfg option for the ATC hotfix for U3?
set g_sPriorityFixes "-76"
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Very grateful for this new update to you all! I’ve not had the time to fly proper since it happened (mostly because setting up the campaign and initial planning phase and refragging or editing all suicidal ai flight packages takes long in the beginning) but a short test with TE’s looked great! Its peculiar how a small lighting change shows the incredible potential that lay in the future. In this light, it’s great that you’ve moved to a new forum and webpage, since you might as well be prepared for a surge that is likely to come with next versions.
Anyway, thanks for your work on U3 and looking forwards to flying it this weekend finally!
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Got a change to update and play over the weekend.
Not a single CTD through some TE’s and campaign sorties. Great job guys! -
@mav-jp said in 4.35 U3 Rants, feedback, comments:
@joker_duke said in 4.35 U3 Rants, feedback, comments:
I think AI su-27 's BVR tactics is much greater than before .
their ability to evade AIM-120 is also greater, But it’s too great. I shot a -SU27 at 10NM, he can still evade my missile.
a little unreasonable.Just for your information they just pump when they have the M spike on rwr like a player would do.
So it all depends on your firing parameters and their original speed
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@oakdesign said in 4.35 U3 Rants, feedback, comments:
@al-azraq Have you added the cfg option for the ATC hotfix for U3?
set g_sPriorityFixes "-76"
Yes I did! I still have to try it in a mission, I’ve been practicing mostly using TE.
I will have one friend joining me soon also new to BMS, will adding this line cause a conflict when tryin to connect together?
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@al-azraq no.
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is it me, or with the new update has Red Air got more aggressive, is able to turn and out manoeuvre charlie shots, even within MAR, are these controlled by Cyberdine?
John.
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@arabianjules if you are talking about MP they have been fixed to behave on clients in the same way as in SP or on the host.