Solved Windows 11 Pro - exiting from a mission leads to crash.
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Good morning, Gentlemen.
Hope sincerely that this hadn’t discussed before, but my sincere apologies in case however.
A few days ago I have been obliged to reinstall all my OS from scratch, and my tech proposed me to install Windows 11 Pro instead 10 Pro. So I accepted to be done.
Nothing to complain about the current 11 Pro version as itself, let me be clear, all is going smoother than before instead.
But I am happening now that every time I end a mission, Falcon crashes straight to the desktop. That’s it. And I can’t help it.May someone of you have some ideas or suggestion to give and help me to solve it, given that happens in campaigns too - figure how happy may I be for it.
Anywyay it goes, thanks a lot in advance.
With best regards.
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Good evening, Gentlemen.
I succeeded with acting my plan, as seems.
Was Windows in need to be fixed? Or my Falcon installation (less probable, though, given that I installed it three times from scratch)? Who knows.
It works. In full. We all (I, me and myself) are so happy.
@Seifer, @airtex2019, @WurminatorZA, @hoover, @malpaso, @Icer (hope I forgot to quote none, here, or I will be in deep trouble): thanks a huge lot for your kind assistance.
One more experience done, with a happy ending well deserved, I think.
With best regards to all.
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@seifer
I am not an expert on this, but I will try.
Thanks for your suggestion, and with best regards. -
@jackal said in Windows 11 Pro - exiting from a mission leads to crash.:
Good morning, Gentlemen.
Hope sincerely that this hadn’t discussed before, but my sincere apologies in case however.
A few days ago I have been obliged to reinstall all my OS from scratch, and my tech proposed me to install Windows 11 Pro instead 10 Pro. So I accepted to be done.
Nothing to complain about the current 11 Pro version as itself, let me be clear, all is going smoother than before instead.
But I am happening now that every time I end a mission, Falcon crashes straight to the desktop. That’s it. And I can’t help it.May someone of you have some ideas or suggestion to give and help me to solve it, given that happens in campaigns too - figure how happy may I be for it.
Anyway it goes, thanks a lot in advance.
With best regards.
Jackal - Win11 Pro here but I upgraded a Win10 Pro install with the Insider’s Program. My 1st thought is turn off ACMI if it’s enabled and see what happens when you exit.
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@jackal said in Windows 11 Pro - exiting from a mission leads to crash.:
I have the dump file generated. What should I have to do next, please?
Please upload it somewhere so I can take a look.
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@seifer
I will do that ASAP.
Thanks in advance for all.With best regards.
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@jackal said in Windows 11 Pro - exiting from a mission leads to crash.:
@icer
Same situation here, mate - I too upgraded my win 10 Pro, I mean.
Would you kindly specify what is this ACMI thing? Don’t think it’s enabled anyway, but the same…With best regards.
Jackal, it’s the AVTR recording, it can be turned on with the “F” key by default in the cockpit, or on automatically by adding “-acmi” to your exe command line, or if using Alt Launcher by simply clicking on ACMI button (turn it to White from Grey). When you exit 3D BMS will try and compile it, which if not using the external “acmi-compiler” app, will take a couple minutes for BMS to compile it for viewing or use in Tacview. What you describe sounded like BMS was crashing when trying to compile this, but let Seifer do his Dump reading mojo and see what’s happening… In the meantime, IF you are using ACMI, try not using it and see what happens… Also take all the contents of the x:\Falcon BMS 4.35\User\Acmi folder, save them somewhere so it is empty, and try that. Can’t hurt anything, see what happens.
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@icer
Great answer, thanks a lot mate!
Never suspected that at all. I don’t use the alternative launcher, however, nor that acmi tool.
The same actually goes about using the ACMI to review my flights after. Good or bad (whatever), I am not used to do that, I mean.
You can bet I will do all what you suggested, and I will keep you all updated here.With best regards.
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@Seifer and @Icer
I have made several attempts about those ACMI suggestions, but I didn’t succeed at all. The blessed issue is still, so it’s having nothing to do with the ACMI, I have to conclude.Do you know what, guys?
I have a weird skill to find out the “hidden” bugs in programs, simulations, campaigns, missions, applications,… I am also famous by that.
I wouldn’t want that this was also the case… I just hope I’m wrong.Well, I have to wait your news at this point.
With best regards.
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could you try increasing the ACMI file size to 512MB or thereabouts in “setup”?
Basically just a shot in the dark, but who knows.
All the best,
Uwe
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@hoover
If it were only, that, dear Uwe… I’m used to set it at 1 GB.Thanks however, and with best regards.
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Hi Jackal, I took a look at the DMP, there is nothing obviously wrong there, which makes me suspect of a hardware/driver issue.
What we can do: provide another DMP to see if the problem happens in the same place.
If you have any overclocking enabled on your side, please, undo it and try again.
Also, would be nice if you could run a memtest on your machine.
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@seifer
Thanks a lot for your time in helping me, mate.Currently, according to task manager as first, I have no driver or hardware errors in my PC/system, not overclocked because I am using it as first for my job.
Besides, I made a memory test, as you suggested, with an app called MemTest64: no errors detected.
Last, here are the links to the new dump files - test made without and with the acmi compiler app running in background: link text and link text.Thanks in advance again for all, and with best regards.
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Deeply sorry for having obliged you to waste your time, guys…
I forgot the first BMS rule: “If something is going wrong or as not as expected, and you don’t have a reasonable solution at hand, reinstall all from scratch.”
So I did. And all it’s working fine again, proof of that in particular went porked in my previous installation.
What is good is that I learned something new by you.Thanks a lot for all your efforts and with best regards.
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Deeply sorry again, guys.
I have talked too early, I am afraid… that issue is still and stubborn.
More weird is that all seemed working fine, but until before I closed Falcon. When I launched it again a few moments ago, we are at the same usual point.What else or more should I do, now? Please help me.
Thanks in advance, and with best regards.
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0:026> !heap ************************************************************** * * * HEAP ERROR DETECTED * * * ************************************************************** Details: Heap address: 0000000000570000 Error address: 0000000030faa370 Error type: HEAP_FAILURE_BLOCK_NOT_BUSY Details: The caller performed an operation (such as a free or a size check) that is illegal on a free block. Follow-up: Check the error's stack trace to find the culprit. Stack trace: Stack trace at 0x00007ff81c5d67d8 00007ff81c57f455: ntdll!RtlpLogHeapFailure+0x45 00007ff81c488285: ntdll!RtlpFreeHeapInternal+0x825 00007ff81c487551: ntdll!RtlFreeHeap+0x51 00007fff97d9a7b6: AcLayers!NS_FaultTolerantHeap::APIHook_RtlFreeHeap+0x106 0000000004acbe1c: Falcon_BMS!_free_base+0x1c 0000000004b8eae2: Falcon_BMS!MenuManager::~MenuManager+0x12 000000000483e7e6: Falcon_BMS!OTWDriverClass::Exit+0x586 00000000048df862: Falcon_BMS!SimulationDriver::Cycle+0x9d2 00000000049243d2: Falcon_BMS!SimulationLoopControl::Loop+0x432 00000000045079fd: Falcon_BMS!ThreadUnhandledExceptionWrapper+0x6d 0000000004aba1b1: Falcon_BMS!thread_start<unsigned int (__cdecl*)(void * __ptr64)>+0x5d 00007ff81b7854e0: kernel32!BaseThreadInitThunk+0x10 00007ff81c46485b: ntdll!RtlUserThreadStart+0x2b
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What are all the add-ons and mods you have installed … eg. other theathers? any VR stuff? alt launcher? mrkline’s mod to speed up acmi encoding? etc
To me this looks like a double-free bug in BMS, at the point where the popup menu is dismissed … but I don’t know why nobody else is hitting this, or why it would be different on Win10 vs Win11.
Do you run in fullscreen-mode or borderless-window mode?
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@airtex2019 said in Windows 11 Pro - exiting from a mission leads to crash.:
HEAP_FAILURE_BLOCK_NOT_BUSY
Hi Airtex, one day I want to learn how you debug heap stuff
But yes, from his first crashlog, the CTD was happening when deleting one of the menu windows. But I couldn’t find anywhere in code that this happened, and the pointer looked totally sane. So it was really one of those weird crashes where everything seems right but CTDs. If you have any hint where the previous delete happened, that would help greatly (I’ve seem some ppl doing this, not sure if it was abelian or you).