WIP - Taiwan Theatre
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Any progress??
Stef i need your ideas for Draken. Please contact me… -
how to win the war for taiwan?
seize mainland? -
how to win the war for taiwan?
seize mainland?If you know how to use TacEdit and you know which cam file(save0/save1/save2) is, then you can read the win conditions in the trigger(.tri) files. Each trigger file is matched and name the same as it’s corresponding cam file, except it’s extension it .tri EX: save0.tri/save1.tri/save2.tri. In most theaters each event like the win condition has a blurb about what that event is. You just have to get the objectives ID #/#'s from the trigger file and find it in TacEdit to know what has to be capture to get a win.
There’s also the chance that a trigger file does not have a win condition and it only times out. I’ve seen a lot of theater that have unfinished trigger files and they are only setup to time out after a certain amount of hours.
I don’t have it installed so I can’t help you with the info for Taiwan. But if you like, you could send me the three cam files and the corresponding 3 trigger files and I could find it out for you.
RAM22
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@RAM22:
If you know how to use TacEdit and you know which cam file(save0/save1/save2) is, then you can read the win conditions in the trigger(.tri) files. Each trigger file is matched and name the same as it’s corresponding cam file, except it’s extension it .tri EX: save0.tri/save1.tri/save2.tri. In most theaters each event like the win condition has a blurb about what that event is. You just have to get the objectives ID #/#'s from the trigger file and find it in TacEdit to know what has to be capture to get a win.
There’s also the chance that a trigger file does not have a win condition and it only times out. I’ve seen a lot of theater that have unfinished trigger files and they are only setup to time out after a certain amount of hours.
I don’t have it installed so I can’t help you with the info for Taiwan. But if you like, you could send me the three cam files and the corresponding 3 trigger files and I could find it out for you.
RAM22
I tried to read .tri with notepad and it works as .dat files , I discovered there are some events in balkans theater relative at seoul , that’s why to win campaign in balkans is impossible….?..
thanks Ram!
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I tried to read .tri with notepad and it works as .dat files , I discovered there are some events in balkans theater relative at seoul , that’s why to win campaign in balkans is impossible….?..
thanks Ram!
The reference to Seoul in the trigger files of other theaters is a remark entry, it’s preceded by two slashes and is not an active string. It’s the variables, i.e., the objective Id numbers contained within the active lines of the trigger file that determines the event, not the remark lines.
The reason the Balkans campaigns are not winnable is due to the nature of the campaign files and the corresponding trigger files. In layman’s terms, they are FUBARED!!
RAM22
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Any progress?? great job!
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I’m a Chinese Player,how can I help?
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Cool,good job.
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Would Chinese jets such J-10 become flyable in this new Theatre?
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Would Chinese jets such J-10 become flyable in this new Theatre?
All AC are flyable in BMS4…
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sorry… link please for this theater please
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Hey Guys, I am back
after 8 months i finally have a working PC again and back to developing Taiwan BMS Theater.
atm I am sorting out with Canister what we have and what we need.so far we sure NEED a 3D DataBase operator/editor. We have some 3D models that have to be in that Taiwan Theater DataBase to create a realistic scenario.
any help is appreciated!!!we keep you updated!
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World needs more Stef.
Trust me, I’m not a banker. -
Hey Guys, I am back
after 8 months i finally have a working PC again and back to developing Taiwan BMS Theater.
atm I am sorting out with Canister what we have and what we need.so far we sure NEED a 3D DataBase operator/editor. We have some 3D models that have to be in that Taiwan Theater DataBase to create a realistic scenario.
any help is appreciated!!!we keep you updated!
Well, hello stef ……
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Hey Guys, I am back
after 8 months i finally have a working PC again and back to developing Taiwan BMS Theater.
atm I am sorting out with Canister what we have and what we need.so far we sure NEED a 3D DataBase operator/editor. We have some 3D models that have to be in that Taiwan Theater DataBase to create a realistic scenario.
any help is appreciated!!!we keep you updated!
Good to see you back. You have my Full support whatever you need from me. I will ask A.S / Mystic if you need help with this plus lot of Other guys on the TS who can help in every little way Possible. Let’s get this Show on the Road so we can all Enjoy a Great Theater.
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Hi there!
As stef said I’m also coming back to finish this project, ATM for what I can remember about the terrain:-path and areas should be edited to be ready for the autogen update (when it will come).
-terrain elevation has been corrected for all airbases, that means (hopefully) no more BOOM when you land.
-ocean corrected elevation to 0, you can call that silly but there was a lot of tzunami waves.
-all new set of 1024res tiles, for a new looking terrain but there as a placeholder (see point 1)ALL of this if we manage to find the last version :mrgreen:
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Hey Guys, I am back
after 8 months i finally have a working PC again and back to developing Taiwan BMS Theater.
atm I am sorting out with Canister what we have and what we need.so far we sure NEED a 3D DataBase operator/editor. We have some 3D models that have to be in that Taiwan Theater DataBase to create a realistic scenario.
any help is appreciated!!!we keep you updated!
Hi my friend.
Well if you need any help with the creation of the NavAids, i can help you with that.
Take a look here for Aegean theater: https://www.benchmarksims.org/forum/showthread.php?8426-Aegean-Theater-Updated-NavAids-their-list-and-IAP-charts and here for Israel theater: https://www.benchmarksims.org/forum/showthread.php?9950-Israel-Theatre-NavAids-List and here for Panama theater: https://www.benchmarksims.org/forum/showthread.php?11601-Panama-theater-Hotfix-NavAids-IAP-charts
If you want, pm me my friend.
Have a great work out there.
Nikos. -
the famous f@ck-1, I still need to improve the art of the lod importer but this seem the first step IN!
cheers
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I’ ve just started today using lodeditor, searched around and got some inputs, but I don’t know how to completely import a model.
https://www.benchmarksims.org/forum/showthread.php?9753-How-to-replace-sock-models-with-my-own-ones&highlight=model+import <– I’ve used principally post4 there…
that trick was able to get the 3D model in, but I think that with this way I just change the first lod as other remain the same?
anyway the texture are porked as you can see, dunno why but by importing the LOD it points to textures number 4000 4001 4002 4003, that are already in use by the cockpit, so how can I change the number of texture they are pointing at? (I’ve tried with the replace feature but it keeps giving an error with the plugin)
anyone out there that can give me an hand? -
I’m online with Live msngr.