Live Fire Range Korea (LFRK) Released
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So … no problem and no possible issues at all whatever we do? (start new TE, new campaing, using Tacedit and / or MC etc…? ) Could you confirm?
My post has only to do with what you said about Campaign files, whether they be new or Save Days/Auto Saves. Nothing more, just that you were incorrect to state that an altered te_new.tac would affect ANY campaign file is false.
RAM22
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So … no problem and no possible issues at all whatever we do? (start new TE, new campaing, using Tacedit and / or MC etc…? ) Could you confirm?
I have tried all of those and seen no issues with the modded te_new. The only change made to the te_new file was to move the KOTAR object from the ROK to Japan.
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question is what’s gonna happen when a client without these files joins a session where the host is running them, and vice versa…
personal experience sez problems are gonna arise, this should be released as an additional theater, not a direct modification of the core bms files, the te_new.tac namely.
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I dont have time to make a new theater.
I have not seen any problem but as always YMMV.
I could always consider releasing the Israeli LFR I suppose as it is proven stable.
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of course, rarring up the entire save folder under a different name and making a new .tdf file associated with it usually takes years….
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This is going to wind up like the old days of Open Falcon with everyone having differnt installs with addons and then when you want to fly MP it is gonna start the Flame War and everyone will start to blame BMS for their problems…Guys there is a way set up to submit your new addons to the BMS crew to get it in the next release so everyone is on the same page
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Havent seen any issues when tested. Only a single object was moved. So I see no need to push the panic button. If any issues arise post them here.
If issues arise I can always redo it without the modded te_new. Meantime we are enjoying it over at the 1st with no issues so far.
BTW, no need to thank me Weasel, assuming that was your obtuse way of doing so.
EDIT: here’s what I will do, tomorrow I will redo it with the orginal base te_new, moving KOTAR is not worth the concerns some folks have about stability. I will pull the file down for tonight.
SECOND EDIT: Foxtrot it, see below. -
EDIT: here’s what I will do, tomorrow I will redo it with the orginal base te_new, moving KOTAR is not worth the concerns some folks have about stability. I will pull the file down for tonight.
Bah, if people can’t comprehend what they need to do and/or have an issue with what it takes to run this, well then too bad. I say leave it.
At the 420th, we are also having no issues as we’re intelligent enough to know what needs to be done! Is it really that hard??
RAM22
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Hi Mower
Would it be possible to add two dedicated Kotar Range site in my futur campaign file ‘Korea PVP Total War’ (one located in the north and one in the south of the Korea peninsult)
?Just let me know if you can make this job for me
BB
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Thanks to all for the PM support; upon reflection I will leave it as is. I still maintain there are no adverse effects to leaving the modded te_new in place.
And if there are any issues, I would like to know.
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@Bad:
Would it be possible to add two dedicated Kotar Range site in my futur campaign file ‘Korea PVP Total War’ (one located in the north and one in the south of the Korea peninsult)
RAM22 is the fella to ask as he showed me how to move KOTAR in tacedit. Having said that, we just MOVED KOTAR, adding a second KOTAR dunno, RAM…?
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Having said that, we just MOVED KOTAR, adding a second KOTAR dunno, RAM…?
No problem at all.
RAM22
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personal experience sez problems are gonna arise, this should be released as an additional theater, not a direct modification of the core bms files, the te_new.tac namely.
The reason Moort speaks from experience with this, is that in all the years when we were testing the numerous internal releases of BMS, we saw several issues that arose from newer installs with pilots backing up and then reverting back to older SAVE folder contents, which resulted in different pilots having different versions of that file. Caused some interesting issues. So just be careful and ensure you backup the files as installed, and revert back to them when flying online with others who aren’t flying this mod.
Cheers
Nutty
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I do not discount what Nutty and Moort are saying, I am only saying we haven’t seen any such online issues as yet with folks using the modded and unmodded te_new online together.
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DUNNO if this will help ya’……???
BUT, I took a minute and packaged up the file’s into a mini-Add-On Theater for us.
Make’s it more straightforward and reduce’s our chance of mucking up our Stock BMS install…maybee cuz’ we’z canst reed ans dunderstans’…!!! (MOD’s you can cut that last…but,JEEZ’,I wonder sometime’s???)Lemme’ know Mow if this would be of help.Meh??
Regard’s,
demer -
Demer if you want to take my TE with the modded te_new and package it as a separate theater install, GO FOR IT. I have not delved into such as yet. PM inbound.
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You finally made me feel the need to sign onto my account Mower. In the guide it reads….
“Fulcrum: nukes are not always the answer :-P).”All I have to say is… LIES!
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Dermer928
How did you do that?