Campaign question
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<p>I have a question about campaign’s.<br /><br />After starting a campaign, after how long without flying the allied troops stop advancing on enemy territories and doing their missions defined by the HQ?<br /><br />I read something about this somewhere a while back, but I don’t remember exactly how it works.<br /><br />Could someone explain to me how the campaigns work? or point me to a topic if it already exists. thanks</p>
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<p>@hisoka1804 i dunno. this is a very old question. i remember many years ago the dev team said they dunno either.<br />i dunno if they figure it out now.</p>
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<p>I don’t know what the defaul value is, but you can alter the time after which the campaign progress from own troops is degraded by adding this line to your “Falcon BMS.cfg”<br /><br /><em>set g_nNoPlayerPlay 12 </em><br /><br />in this case it would take 12 hours without any player mission before the progress is degraded. You can change the number.<br /><br />There’s also a thread here<br /><br /><a href=“https://forum.falcon-bms.com/topic/20916/set-g_nnoplayerplay-still-work-in-4-35/10” target=“_blank”>https://forum.falcon-bms.com/topic/20916/set-g_nnoplayerplay-still-work-in-4-35/10</a><br /></p>